Assisted Living Godzilla
Prophet
- Joined
- Nov 23, 2017
- Messages
- 4,732
Now it's 1.8K for both.
This game has good graphics, a random dungeon generator, RPG mechanics, town management, quests and sidequests...
Imagine what could have come of it if they hadn't decided to merely build it as a dopamine-addiction inducing syringe with no actual gameplay whatsoever.
"And Todd came to us an he was like, well you know, let's make a rogue game mixed with like Fruit Ninja kind of thing. And everybody was looking at each other like uhh okay, how do we do this now."
"And Todd came to us an he was like, well you know, let's make a rogue game mixed with like Fruit Ninja kind of thing.
The real pay off here is realizing they can't tell him no. They have to make the game he wants."And Todd came to us an he was like, well you know, let's make a rogue game mixed with like Fruit Ninja kind of thing. And everybody was looking at each other like uhh okay, how do we do this now."
Fallout Shelter was primarily made by a team at Behavior Interactive, a mobile studio in Montreal. After that game's commercial success the team that worked on it was de facto bought by Bethesda and turned into Bethesda Montreal.The real pay off here is realizing they can't tell him no. They have to make the game he wants.
The game is now in early access and I just started playing. The menu design and interface completely reminds of "oblivion". (This is a detail I like)
Now I'm level 10. The game has a very slow progress and the game starts to open as you skip the lvl. You have to buy (diamond) something to move fast, but you don't have to. I have never cared about mobile before, but as I they play this game, I think some of my ideas have started to change. My phone felt like a game console.
If you get used to the cumbersome nature of the game, the game is really enjoyable. I am currently trying to establish a "workshop" in my city. The game has a balanced and enjoyable challenge. The most interesting part is that you feel that you are playing a new TES series game. Bethesda managed to make it feel to me. (really interesting) It offers an experience that will make you feel like you are really at the PC when you are away from the PC. For those who do not have time, it is perfect for those who want to play a "TES" game in "Darkest dungeon" mode.
I advise.
If you get used to the cumbersome nature of the game, the game is really enjoyable.
Hi Todd! I see this is where you have resorted to shill, since F76 ain't doing so well. No one here is dumb enough to play your little pay2win scheme. Except maybe Crispy. Hi Crispy, I hope you don't get Corona.
I think my favorite part is this:
If you get used to the cumbersome nature of the game, the game is really enjoyable.
You could literally change "the game" to anything and make a factual statement.
For example:
If you get used to the cumbersome nature of [getting kicked in the nuts], [getting kicked in the nuts] is really enjoyable.
If you get used to the cumbersome nature of [reading Neerasrc's posts], [reading Neerasrc's posts] is really enjoyable.
Go ahead, guys. You try.
If you get used to the cumbersome nature of [sucking turds out of someone's asshole], [sucking turds out of someone's asshole] is really enjoyable.
Even disgusting spider eggs I won from a quest that I sold immediately to the nearest vendor.
We never see pics of your wife?