set
Arcane
- Joined
- Oct 21, 2013
- Messages
- 942
The dungeon discussion is pointless, because, as the video explains, they don't actually give any useful xp/loot/money rewards beside a few chests to lockpick. And you can find those in the open world too, at slightly lower density. If you have to split a dungeon's worth of chests between four people, you might as well go and do something else.
Notice that the guy who did the video only did dungeons because his main quest was bugged. Dungeons exist mostly for fun and for learning TESO's complex battle system, not for any tangible rewards.
If Bubbles is admitting this then I wonder what rational people see in this system. Dungeons are pointless in an MMO? What are you supposed to do?!