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tuluse

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Even then, Romero himself often goes out of his way to show that the Zombies aren't much of a real threat at all. Two guys armed with nothing are capable of effortlessly running through hordes of the things and are able to simply shove them away if they get too close. The bikers near the end even start toying with them as they rampage through the mall. People only get infected when they get reckless (Roger), or as a direct consequence of trying to fight one another (the bikers, Stephen, etc). Basically, Romero's zombies are only a threat because the people refuse to actually band together and stop them.
I think the point is the infection caused the outbreak, but then stopped spreading. So everything goes to shit really really fast, and is basically unrecoverable at that point. However, most of the threat is over by then.
 

Jick Magger

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Even then, Romero himself often goes out of his way to show that the Zombies aren't much of a real threat at all. Two guys armed with nothing are capable of effortlessly running through hordes of the things and are able to simply shove them away if they get too close. The bikers near the end even start toying with them as they rampage through the mall. People only get infected when they get reckless (Roger), or as a direct consequence of trying to fight one another (the bikers, Stephen, etc). Basically, Romero's zombies are only a threat because the people refuse to actually band together and stop them.
I think the point is the infection caused the outbreak, but then stopped spreading. So everything goes to shit really really fast, and is basically unrecoverable at that point. However, most of the threat is over by then.
Hell, even Night of the Living Dead, if taken into it's own continuity, shows that a band of twenty-something hillbillies with no military training and armed with rifles are perfectly capable of taking care of the problem when it initially breaks out.

But yeah, the later Romero movies (Day, Land, etc) basically show that they're basically unable to recover at that point because there are simply too many infected for a band of hillbillies to stop.
 

SoupNazi

Guest
Yeah - I have to say it is quite a fun game to watch LP'd, especially with the right people commenting (I watched the jackfrags & chrissa playthrough). It's an abhorrent piece of shit to actually play, but enjoyable to watch, strangely enough. The boring "gameplay" parts are fun because of the commentary (two people making fun of the ladders in this game never get old), and the cutscenes are just as fun as any B- movie.
 

Shadenuat

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I pocked this thread with a stick a little out of curiosity. What surprised me about LP is how humane, calm and collected characters are. They don't really shout a lot, don't create fake drama and speak in day to day manner and hushed tones. I think I would probably like them and would like to know what happens to them if I played the game. But I almost hit keyboard with my nose and started to snore at 25 min. Hard to believe somebody would go through all this hiking, and climbing, and more hiking, with scraps of shooting and what seems to be rather simplistic stealth for more than a few hours.
If it would be a movie it'd probably get it's 40% or around on Rotten Tomatoes and that would be it's end. But for some reason for games things like these are supposedly a great achievement, even if I'd argue I've seen stories a lot more captivating come out in games since late 90's.
But since I don't want to sound full of shit I'd watch a little more cutscenes without gameplay to have better opinion on it.
 
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DreadMessiah

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Best part was the opening then it all went down hill fast. Stopped watching soon after and never want to play the game. I did watch the shitty ending though.
 
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Even then, Romero himself often goes out of his way to show that the Zombies aren't much of a real threat at all. Two guys armed with nothing are capable of effortlessly running through hordes of the things and are able to simply shove them away if they get too close. The bikers near the end even start toying with them as they rampage through the mall. People only get infected when they get reckless (Roger), or as a direct consequence of trying to fight one another (the bikers, Stephen, etc). Basically, Romero's zombies are only a threat because the people refuse to actually band together and stop them.
I think the point is the infection caused the outbreak, but then stopped spreading. So everything goes to shit really really fast, and is basically unrecoverable at that point. However, most of the threat is over by then.
Hell, even Night of the Living Dead, if taken into it's own continuity, shows that a band of twenty-something hillbillies with no military training and armed with rifles are perfectly capable of taking care of the problem when it initially breaks out.

But yeah, the later Romero movies (Day, Land, etc) basically show that they're basically unable to recover at that point because there are simply too many infected for a band of hillbillies to stop.

Plus it's not a clear cut 'infection' in the Romero films - there's nowhere to quarantine because EVERYONE rises, whether they're bitten or not, and infection is just one of a bunch of explanations (some scientific, some supernatural) that people come up with. The whole 'you get bitten, you turn into a zombie' plague concept came from Fulci's unofficial Italian-language 'sequel' to NotD 'Zombi' (where it clearly starts on an island and spreads, whereas in Romero it's everywhere and unaffected by cause of death). In the Romero films getting bitten is a death sentence, not because that spreads the infection (if it's an infection, everyone is ALREADY infected), but because you're being bitten by a rotting corpse (c/f a Komodo dragon's bite).

So it's a permanent shift, no matter what they do. The early parts of Dawn suggest that they've cleared the city of undead several times over already - but the kicker is the city isn't adapting to the permanent change (they can sweep and clear the place, but nothing is being done about the hellhole slums full of people too impoverished and suspicious of the government to cooperate, half of whom can't speak english or read the warning pamphlets while the other half are actively hiding the elderly and ill while fighting the troops to stop them taking away their grandparents).


The whole concept of a zombie pandemic caused by infection requires a lot of logical constraints (going beyond thoes to do with the zombies themselves, obviously). A straight up infection (starting with a patient zero, then spreading outwards) would follow the same vectors as any outbreak, and with zombies being a lot less effective at spreading disease than an airborne illness or an STD (people can see and tend to avoid zombies, plus they can't near-instantaneously infect everyone in a large room), there's no way it could reach pandemic status.

Funny thing is, 'fast zombies' would be even less likely to cause a pandemic - they'd fuck up one extended urban area and then stop as soon as they hit the first significant natural barrier or gap in human population. It would have roughly the spread of an ebola outbreak, where entire towns get wiped out, but minimal global penetration. There's a reason why the Arican super-viruses like Ebola and Marbuhrg aren't pandemics despite being massively infectious and with close to 100% mortality, while AIDS is. It's because that 90%+ mortality rate occurs so damn quickly. A disease needs a host population in order to spread - HIV does that really well, because it kills so slowly that someone can infect a lot of people over a long time period (and hence greater geographical spread) before showing symptoms. With ebola, you're bleeding black blood out your eyes and nose within hours - it will wipe your village off the map, but because it kills everyone so fast it burns out its host population before it can spread to the next town. Fast zombies would have the same problem - everyone would die very very quickly, until the zombies hit a gap in population and have nowhere to go.

Now if you really wanted an unstoppable zombie pandemic, you'd want rats, birds or mosquitos to act as a host:). 28 Days Later almost does it - rats and pigeons are both infected, but they're also turned aggressive just like the primates. That's going to limit its spread - they're both highly social creatures and so the virus will just eradicate the local rats and pigeons like it does the humans. In its favour, 28 Days Later gets that right - the outbreak is confined to the UK (possibly even just to England/Wales), and doesn't reach the farm they're on at the end (which seems to still be in England). Of course, that makes the soldiers a bunch of over-reacting whinypants who typify the English culture of considering anything more than 10km from their hometown to be 'long distance travel' ('Well we could just go to Innverness - I mean, there's still rural parts of England that don't have any infected, so there's got to be tons of Scottish towns that are completely safe. Wait, that's a 14 hour drive??? Fuck that shit - if the infected are too lazy to walk there, I'm too lazy to drive it').
 
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chestburster

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Jul 2, 2012
Messages
711
This was a great movie, i would watch it again.

The issue is, it is not a "great" movie. It is, at most, a mediocre movie, if it is indeed compared to other movies. The writing and the themes are too mediocre or heavy-handed.

More I Am Legend/Book of Eli than Children of Men/The Road.

Art direction is top-notch though. Some of the sets (the half-collapsed building, the flooded city streets, the university campus, heck even the giraffe scene) had really perfect camera angles, set design and color scheme.
 

chestburster

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Messages
711
there's no way it could reach pandemic status.


Think of the zombies as a Mongolian horde, which, short of being nuked from orbit, cannot be stopped.

Reaching the critical mass of a "horde" could be a problem though. WWZ the book solves this by making zombies originate in China, where population density is super high, government restricts migration and the public is forbidden to own weapons.
 

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