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The Errant Signal Thread

Metro

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... but shutting out a good argument because it's presented in an overly verbose manner is just as fucking retarded as the opposite, shutting out a good argument because it's made in basic terms.

No, it isn't. Sorry but I have no patience for people who engage in rhetorical masturbation for its own sake.

Your attempt at shooting him down because, what, he has an illogical like for crappy and simplistic indie-games?

No, I shoot him down because of his over-exaggerated style which is just as distasteful as the heightened levels of pretension the games he comments on suffer from.

Your edgy criticism of ES' style is retarded, and your faulty arguments against his content is banal. Go watch that edgy hyper-retard Razorfist or something.

I don't even know who that is nor do I feel my criticism is 'edgy,' I guess just because you disagree with it, it's edgy? My arguments are not faulty. His presentation is overly rehearsed and excessively verbose for the sake of putting on an air of sophistication. I prefer people who don't take ten minutes to say about two minutes worth of criticism. I'm sure you'll denounce that as being 'hurrr durrr stupid/lack of attention span' but the way I was trained the best arguments are the ones that are concise and don't drone on needlessly or make vapid observations about about the 'tropes' and 'themes' of what something means.
 

Grunker

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His presentation is overly rehearsed and excessively verbose for the sake of putting on an air of sophistication

What makes you think that the air of sophistication is the goal? How are you certain this is not the way he debates stuff in general? Again, it would have been pretentious if he had used this verbose speech to say nothing, but he uses it to say something. As such, I can forgive him, and either way it's a small price to pay for an actually coherent video game blogger.

I'm sure you'll denounce that as being 'hurrr durrr stupid/lack of attention span

Then you're wrong, because this is the first argument against ES you've presented which I'm perhaps willing to swallow. Your hyperbole not withstanding, he does dwell on stuff way too long. Nobody here claimed he was perfect though.

but the way I was trained the best arguments are the ones that are concise

You have been trained by retards then. Concise arguments are the best presented arguments, certainly, but the strength of the argument itself has nothing to do with its presentation. I can certainly sympathise with not giving the argument the consideration it might have deserved based on that presentation, but the strength of the argument is in its logical merit, not its presentation.

Anyway, I think you're still guilty of hyperbole here. He really isn't as bad as you make him sound.
 

Metro

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Anyway, I think you're still guilty of hyperbole here. He really isn't as bad as you make him sound.

He is, though. It's like when they put Dennis Miller in the broadcast booth of Monday Night Football.
 

Weierstraß

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It's not even like his interpretation was even remotely farfetched this, as he said, the game basically states it outright, it is hardly subtle.
 

MetalCraze

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Why does Mario jump into sewers? Why does Mario smash poor cock-like monsters and turtles as he jumps on them? Why must he grab flowers and eat sliding mushrooms to become stronger?

This remains unknown for 11 levels but then you find out that the princess is in another castle and everything changes. Everything begins to have deeper meaning behind all this insanity

Get Hotline Mario now
 

Grunker

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Yeah, 'cause Mario specifically discusses meta-concepts in the game itself :roll:

You haven't played Hotline Miami, have you?
 

Grunker

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BunnyHopShow

I haven't heard of this one. Tell us more.

They're great (well, one of the dudes is better than the other). Basically, they're veteran gamers but not exactly oldschool in the Codex understanding of the word. They debate old series that they like, play new ones (like Wasteland) and generally have down-to-earth, mechanical discussion about games.

They're sort of the opposite of Errant Signal I suppose. Where he goes into these long rants and debates on meta-concepts and contextualization, they just discuss mechanics of games, put them in perspective with games they're similar with and that kind of stuff. Their show is built on three "pillars", short LPs (they play the whole game and show highlights), indie reviews and critical looks on various games. The last category is the best one, but mainly when the "good" bloke does them.
 

Ermm

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So, Hotline Miami is a deep and artistic game now, because some video blogger said so?

Nonsensical hipsters need their own subforum.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
BunnyHopShow

I haven't heard of this one. Tell us more.

They're great (well, one of the dudes is better than the other). Basically, they're veteran gamers but not exactly oldschool in the Codex understanding of the word. They debate old series that they like, play new ones (like Wasteland) and generally have down-to-earth, mechanical discussion about games.

They're sort of the opposite of Errant Signal I suppose. Where he goes into these long rants and debates on meta-concepts and contextualization, they just discuss mechanics of games, put them in perspective with games they're similar with and that kind of stuff. Their show is built on three "pillars", short LPs (they play the whole game and show highlights), indie reviews and critical looks on various games. The last category is the best one, but mainly when the "good" bloke does them.

I MAKE A THREAD http://www.rpgcodex.net/forums/index.php?threads/the-super-bunnyhop-thread.79248/
 

Grunker

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So, Hotline Miami is a deep and artistic game now, because some video blogger said so?

Nonsensical hipsters need their own subforum.

I never called it deep, and I'm quite sure you haven't grasped a single thing Errant Signal actually said if that's your impression.
 

Ermm

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So, Hotline Miami is a deep and artistic game now, because some video blogger said so?

Nonsensical hipsters need their own subforum.

I never called it deep, and I'm quite sure you haven't grasped a single thing Errant Signal actually said if that's your impression.

No, it's just that when Skyway said the same thing about Mario as in from Campster's mouth, your reply to him made me feel as though you consider Hotline Miami has some heightened artistic value.
 

Grunker

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So, Hotline Miami is a deep and artistic game now, because some video blogger said so?

Nonsensical hipsters need their own subforum.

I never called it deep, and I'm quite sure you haven't grasped a single thing Errant Signal actually said if that's your impression.

No, it's just that when Skyway said the same thing about Mario as in from Campster's mouth, your reply to him made me feel as though you consider Hotline Miami has some heightened artistic value.

Not at all. It just discusses its own use of violence (that's the meta) and that's what Errant Signal is commenting on. The Mario games don't attempt to discuss Mario's jumping, which is why Skyway's comment is absurd.
 

Weierstraß

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So, Hotline Miami is a deep and artistic game now, because some video blogger said so?

Nonsensical hipsters need their own subforum.

I never called it deep, and I'm quite sure you haven't grasped a single thing Errant Signal actually said if that's your impression.

No, it's just that when Skyway said the same thing about Mario as in from Campster's mouth, your reply to him made me feel as though you consider Hotline Miami has some heightened artistic value.

If Skynet wants to make a serious post about his reasoning behind his interpretation of Mario I'd gladly listen to him. As it stands now it's just a knee-jerk reaction to someone he doesn't like talking about a game he hasn't played.
 
Self-Ejected

AngryEddy

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Your edgy criticism of ES' style is retarded, and your faulty arguments against his content is banal.


How is he being edgy? He logically presented why he doesn't like the motherfucker, why are you so dickhard about this guy?

Reasons to not like Errant Signal:

- Cares more about political messages than actual gameplay

- Is obviously crying for attention, with every self-flagellating comment he makes, about every minute, and it's just embarrassing

- Usually his videos devolve into "Evil Corporations, beautiful savior indie developers", even when they're talking about the shitty game when all you do is set stuff on fire

- Follows every retarded gamer in to the hipster faggot abyss : "Good graphics are bad, womanizing is bad etc"




Bunnyhop show is MUCH better, and I mean by light years. These guys seem like normal people, who like videogames, and truly enjoy speaking about them, and tearing them down or building them up via game mechanics. Errant Signal is just a narcissistic neckbeard loser, who can't go without forcing himself on his audience in his videos, and who in all honesty, only uses videogames as his political soapbox.
 

buzz

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Haven't you guy seen that AVGN video on SMB3? The game is basically satanic propaganda.
Anyway, putting meaning behind things has always been a delicate matter. For example you have one film director like Kubrick which is universally acclaimed for its artistry and complex compositions. Yet in a documentary about Shining I find out that one of the movie's most famous shot (the one at 1:45 https://www.youtube.com/watch?v=J9rdOAD8Vn8) was basically about Kubrick fooling around with the camera and saying "cool" while reaching that position. So much for deliberate and thoughtful film-making.
EDIT: And the famous "here's johny!" line was improv from Jack
 

tuluse

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Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
Kubrick fooling around with the camera and saying "cool" while reaching that position. So much for deliberate and thoughtful film-making.
Subconscious intentions are still valid. There is something that made Kubrick think that shot was "cool".

EDIT: And the famous "here's johny!" line was improv from Jack
Movies are collaborative processes, so lots of things aren't directly from the director.

Which is one reason why I don't think auteur theory shouldn't be taken too seriously.
 

buzz

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Subconscious intentions are still valid. There is something that made Kubrick think that shot was "cool".
Yeah, that's why I think the whole questioning whether the creators made something intentionally meaningful or artistic is delicate. Maybe the guys behind Hotline Miami were also subconsciously nurturing some depth behind the psychedelia, french/italian disco music and extreme violence besides "it's cool and let's cash in on Drive"
 

Metro

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Grunker, you need to start doing videos like this so... at the very least... you'll be defending yourself not random internet humps!
 

Cowboy Moment

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Eh, I still kind of like Errant Signal. He's a bit annoying with the self-flagellation, not very charismatic or funny, and sometimes descends to the very depths of pretentious hipster nonsense-hell. But he mostly says interesting stuff, and tends to focus on the relationship between gameplay and narrative, which I personally find very important. In any case, as far as internet celebrities go, he doesn't deserve being shot on sight.

I kind of wish he'd actually try his hand at a great game, he seems to suffer from relatively banal source material.
 

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