Mass reply
Exitium said:
Vault Dweller said:
The review is crap. He didn't like the game, which is fine, but he didn't write a review, he wrote a story about how he didn't like the game, and that's the stupid part. Anyway, some quotes for your pleasure:
1. He didn't pay attention to the game or tried to understand it: "...by the Camarilla, a group that enforces the laws of the Masquerade" There are tons of NPCs who can tell you what the Camarilla is. I guess he didn't ask them.
Well, that is who they are. A group that enforces the laws of the Masquerade. How can you find fault with what he said here?
Volourn said:
Huh? That's pretty much what theya re in the game. They uphold the laws of the Masquarade. Are you on crack? How can i take your review of his review seriously when you find fault him stating this fact.
He made it sound like Camarilla is some kind of Masquerade police which is incorrect. It's like saying that Islam fights America, or in games related terms, that BoS was wasteland police as shown in FOT. While some may say that I'm nitpicking here, when people disregard the setting, it's the first step toward misunderstanding a game. That's why many people think that Fallout is a game of "shoot the mutant in the head".
Camarilla IS the Masquerade as they've created it, not some group that enforces its law. As for the enforcement of the laws, do they come after you if you break the Masquerade? No. The hunters do. Etc. By the same logic you can say that the Anarchs is also a group that enforces the Masquerade, and then a player would wonder what the fuck the difference is between the two.
Exitium said:
VD said:
2. He's a stupid graphics whore: "Having played both this game and Half Life 2, I am pretty disappointed with V:TM" WTF? It's an RPG, idiot.
I just don't see why being an RPG permits developers to make an ugly game. RPGs should certainly be held up to the same standards that every other game is held up to when it comes to graphics and presentation. Your argument here reminds me a lot of how people are willing to call the graphics in World of Warcraft beautiful just because it is an MMO
RPG, despite the fact that it has graphics comparable to what Warcraft 3 would look like if its models were viewed up close.
Volourn said:
Irrelevant. The game uses the same engine as another game. I don't balme him for being dissapointed that the other graphics are on par with the other game. It has nothing to do with being a graphics whore.
Are you calling BL an ugly game, Exitium? Anyway, RPGs shouldn't be held up to the same standards as games that specialize, like shooters or strategy games, because where developers of a game like HL2 can spend 100% of efforts and resources on graphics and presentation, developers of a good RPG must also take care of setting, story, dialogues, NPCs, items, skills, char system (granted, BL uses a licensed material, but I'm talking in general), and must track a lot of things throughout a game. Clearly, we can't compare BL to HL2 apple-to-apple style.
Volourn, the game does use the same engine, but Troika didn't have as much time as Valve had to create super graphics, and frankly, there is no need for that. You said in another thread that the graphics are awesome, and that's my point. They are. Reducing points just because the other game looks better is retarded.
Exitium said:
VD said:
3. He rates the game based on what it could have been, not what it is: "The graphics aren't bad, but they aren't as good as the engine can produce". Is they aren't bad, why 7? Because HL2 looks better?
Yes, if anything the graphics score would deserve less for having such ugly textures, poor framerate, retarded 'special' effects and wonky animations.
Volourn said:
OMG OMG He rated the graphics a 7. he must REALLY hate them. teh graphics must suck because theya re rated a 7. R00fles! 7 is not a bad score. Stop going by stupid other site's scoring systems. A 7 is a pretty good score at the site. Since when did "7" become worse than "not bad". R00fles!
Well, I disagree with Exitium on graphics, but this stuff is highly subjective, so no argument could be built on that. My point was, however, that unlike you, the reviewer based his opinion on the fact that the graphics could have been better, not on what they actually are.
Volourn, it's an old argument, but the whole 10 point rating system is useless because it actually starts at 5. 5 means "sucks horribly" instead of "average". 7 means "poor", and 8 means "good". Although that's wrong, that's a fact. For some reason reviewers can't handle the complexity of a 10-point system and prefer to deal with 5 points. Deal with it.
Exitium said:
VD said:
4. He's failed to understand the gameplay: "Since you get no experience from combat, it would have been nice if combat were refined in a way so that you could avoid it a majority of the time" You can avoid 80% (at least) of combat by sneaking or talking
Nope. Not really. How far are you into the game? By the time you arrive in Hollywood, there will not be many opportunities to avoid combat situations. It's bad enough that the whole main plot in Hollywood consists of combat against those headwalker things from the snuff film. Worse still that you have to trudge through 5 long, arduous fucking levels of that crap.
Volourn said:
Not from what i've ehard you guys say about the later game. I would think you'd agree with him on this sicne you have whined about this problem yourself. Hypocrite. The combat isn't refined and you can't avoid a lot of it.
I've finished the game twice. Malkavian and Ventrue. Tried Brujah in the first 2 hubs, but prefer ranged talkers. Malk used Obfuscate, Ventrue used sneaking and running really, really fast with Fortitude on. There is also Celerity (for other characters, obviously). One must know how to play a game.
Volourn said:
VD said:
Fighting with ranged weapons is even worse, because it controls exactly like an FPS, except that just because your aiming reticule is dead on target, if your stats are too low, you may miss" Isn't that how it's supposed to work? If your skill is low, you fail a lot? It's a fucking RPG
It's also a 'fucking' FPS. Blame Troika for this. They tried to be the best of both worlds. Combat wise; they failed in this endavour and have just confused the issue.
Yes, the FPS part sucks, that's what I said in my review. The point is, however, that your retarded boyfriend complains that you MAY miss if your skill is low. How fucking stupid is that?
Volourn said:
VD said:
He's unable to evaluate the game objectively: "People may argue that there is a ton of replayability in the game, but I don't have any desire to play it again, so I won't. But there is some amount of replayability I suppose." So, is there or what? And if there is, why the score is 5
He doesn't feel the game is replayable all that much. That's a fair assessment. 5 is an avergae score and a fair compromise for those who do think its worth a replay or two. In fact, i'd presume he gave that high of a score in this category because of the differing clans as he pointed out.
The game is very replayable. You have different clans, dialogues, quests solution and outcomes, etc; so he lied.
I'm kinda iffy on the replayability part. The mansion is a good example. There is only 1 reason to replay it and that's to make one silly decision at the end as the mansion is the same with very little choice
But you are not replaying a mansion game, you are replaying the entire game, and while the mansion loses its charm after the first run, you can do it quickly because you know what to do and where to go.
Consideirng it is obvious he hasn't played it more than once I'm not suprirsed he made this possibly erroneous claim (one ending). Why should he take your word for it? I have yet to finish the game and I have seen no evidence other than taking Troika's word for it that there's actaully multiple endings. R00fles!
That's why you either finish the game before you write a review (like I did) or don't mention a negative fact if you aren't sure about it. Simple as that. So, why are you defending him? Is he going to marry you? Where do I send the flowers?
Exitium said:
VD said:
8. He's really stupid: "The difficulty is pretty standard at times, and ramps up, but I'm deducting a few points here. First off, there are times when the difficulty is off the scale due to the combat system, because when there are 5 enemies rushing at you, it can be very difficult to not get killed" Yeah, that totally sucks. 5 enemies are more difficult to kill than one. What were they thinking?
Actually, he's got a damn good point here. There are many, many points in the game where the fucking game simply inundates you in a mass of unstoppable enemies that make your screen shake and tilt whenever you're attacked, so there's no way to aim at them and kill them. If you created a dialogue-inclined character with little to no combat ability, you're fucked and are forced to either cheat your way through or restart the game entirely.
You have to know the game and understand strength and weaknesses of your characters. It's like complaining that your DnD mage is having a hard time being a tank.
But if you're a ranged character without the ability, you'll be wishing you went with a different character when it comes to fighting against the hordes because once you're attacked you're more or less forced to reload. There's just no way to fight them, especially with your screen jumping up and down like a damn Jack Russel terrier each time you get hit.
I don't really know what you are talking about here. I played two ranged characters, and I kept my distance, casted insta-death spells, and shot the bastards with extreme prejudice.
Volourn said:
The problem with Bl is that its even worse since after attacking your character is all twisted as the player has no control over that. The only time I had to fight more one enemy at one time was with the thieves at the beach and my character only got hit because after I attacked he was dancing all over and was no longer lined up properly. Good thing my defsne was up high so they barely hurt me and were easy anyways. But, i can forsee many problems combat wise for me later on with mass enemies.
I see your point. I also prefer when characters I have to kill just stand there and patiently await their untimely death while I'm aiming for half-n-hour. Anyway, if you are an up-close-and-personal killing machine, you aint gonna have any problems. If you are a "ranger", keep your distance. I did the fat guy mission, the plague quest, and killed the guy where you enter the sewers without any problems ONCE I figured out how to play a ranged guy properly. If someone wants just to stand there and shoot at people who are too busy trying to crack his skull open with crowbars, then yeah, the game sucks