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The Horror Adventure Thread

Zombra

An iron rock in the river of blood and evil
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I wanted to like Song of Horror (sorry I guess I mean SONG OF HORROR COMPLETE EDITION) but either the controls were horrible or I didn't understand them. After I left a bad Steam review some guy told me I was playing it wrong because there are special flashlight controls you have to use in order to touch anything in the game. Maybe I should give it another try.
 

KafkaBot

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Has anyone here tried this? I've heard good things about it, but its general presentation shifts awkwardly between "ambitious deconstruction" and "juvenile cringefest". I didn't care much for the developer's previous game (How Fish is Made), but that one was just an experimental little thing they put out for free.
 

KafkaBot

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May 4, 2016
Messages
495

Bought and played this one. It is well-made and tells an interesting story, but it has almost no puzzles and the ones that do exist are ridiculously easy. It is honestly closer to a walking simulator than to a point-and-click adventure.

That said, I'd recommend it if you're in the mood for a comfy, easy game that tells a psychological horror story. Just get it on sale.
 
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Spukrian

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May 28, 2016
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Lost Continent of Mu
So I played In Sound Mind, a First Person Horror Adventure. It was a good game but to be honest there's not much horror here. The game is very atmospheric and there's a lot of tense moments, but it's never really oppressive, if you get what I mean. The NPCs look a bit cartoony and there's very little violence, no blood or gore and no corpses (just some skeletons/bones).



The game is an homage to the Penumbra games (you know, what Frictional was doing before Amnesia). The textures, environments, the level design, ambient sounds, the music and even gameplay and puzzle design is very reminiscent of Penumbra. Except for one big thing, Penumbra has an extensive physics system and In Sound Mind doesn't. THe people who made In Sound Mind has earlier made Nightmare House 2, two a popular horror mods for Half-Life 2 that I haven't played.

The story is that in the year 1997 you play a therapist who wakes up in the basement of his apartment building. People are gone, the town is flooded and there's a mysterious presence here taunting you and putting obstacles in your way. For some reason, his office is accessible from here, as is the apartments/houses of four of his patients. So you gather the recorded sessions of your patients and try work out their issues (and your own) in fairly big levels by solving puzzles and fighting enemies.

The enemy variety is pretty low (only three different types, fast melee, fast ranged and slow powerful melee) but this is ok as there are four "bosses" in the game. Each boss is fairly different from eachother. The boss AI seems to work a bit like the Alien in Alien Isolation, it seems to know in what general area you're in but will only attack if it detects you (some are better at this, some are worse). Also, bosses can destroy quite a bit of the environment while you're ability to do so is limited. .

Every "weapon" (I would call them tools) has more than one use. E.g. the Pills will heal you and give a speed boost if you swallow them, but you could also throw them to distract enemies and if you throw them into a chemical spill they will cause an explosion (will clear obstacles and hurt enemies).

It took me about 20 hours to complete. All in all, a good game, especially if you're a Penumbra fan like me. Not particularly horrific though.
 
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Doktor Best

Arcane
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Feb 2, 2015
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2,906


Hm this one looks interesting. I kinda want to impulse buy this and try it but early access is a bit offputting tbh.
 

KeighnMcDeath

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Nov 23, 2016
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Tossed it in my wishlist. The last video had interesting sound as text was displayed. WELL DONE!
 

Unkillable Cat

LEST WE FORGET
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I gave Repose a look. Looks great, somewhat atmospheric, operates on the same mechanics as a real-time dungeon crawler - BUT it's a puzzler through and through.

Every step costs stamina, which can be recovered at checkpoints beds, and your stamina can be refilled on the go by having tea, of which you can have one. So the game is about reaching the switches to open the locked doors, killing the (stationary) enemies, all while carefully planning your every step so that you can reach safety. It's kinda like planning expeditions from your bed.

What's killing the game though is the story. It's utter nonsense.
 

spookyheart

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Mar 26, 2024
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Corpse Party i'd say honestly is my personal favorite one considering how fucked up and gory the story is defo one of my personal favorite horrror games out there imo.
 

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