I now interrupt your bitching about unrelated shit with my uninformed opinion.
Played for about an hour. Impressions:
+ Love atmosphere the setting. I'd love to play a TES style game in something like this.
+ Melee combat feels good. Attacks have impact and the right blend of slashing noises and gore.
+ Borrowed a bunch of useful stuff from other arpgs, like sending your companion back to town to sell and buy shit.
+ Areas feel quite small but are packed with monsters, which means it's not uncommon to fight a couple dozen of them at the time. This probably shortens the game considerably. I don't mind, I don't have the same patience I had in my youth when I played diablo 2 for months on end (if not years), but if you're looking for a lengthy game this probably isn't it, although i'll probably end up replaying it at least once as a ranged character.
+ Much like Divinity the game doesn't take itself too seriously. That might irk some people, but I don't think an entirely serious take would work all that well with the setting. Plus, there's some genuinely amusing stuff, like one of the couple dozen potato rednecks who accost you at the beginning exclaiming that he wants your hat.
- I didn't like the gunplay, but I'm going for a pure melee build so I didn't try it much. Will update on second playthrough with more thorough impressions.
- I hate the rage system. You build up rage by fighting (killing enemies I think, but I didn't pay attention
) which you can then use to activate abilities that buff your active skills on the next strike. It's certainly original, and gives you something else to do during combat other than just click, but I like to be able to zone out when I'm hacking shit to pieces, and I also thought the abilities would allow you to customize your skills with permanent bonuses so I was quite butthurt to find out that wasn't the case.
- katarina's dialogue is fine but her actual abilities... her skill tree consists almost entirely of more buffs to you. What the fuck is the point, put that shit in my skill tree and let me use her skill tree to boost HER. I'm guessing this also pretty much means that making her a melee tank is out of the question. Individual monsters aren't that tough but when you have 20 of them gang banging you to death with nothing but some shitty armor between you and them...