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The Legend of Heroes Thread - Trails of Cold Steel in the Sky

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I went to the Coldsteel Wikipedia page because I was curious and I broke out into a flash sweat when this was the first thing I read in the "characters" section.


Rean Schwarzer (リィン・シュバルツァー?), Voiced by: Koki Uchiyama (Japanese), Sean Chiplock (English)

An amnesiac who was adopted by the Schwarzer Family and the main protagonist of the series
 
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SCO

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Shadorwun: Hong Kong
Sadly, weaboos MCs are all the same. Get ready for a harem.
 

lightbane

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So, for those who know wapanese: should I wait for the third part of the trilogy in order to get all of the games, or is that one unrelated to the first two LoH games? Also, how high is the UAF ("Unsufferable Animu Faggotry") factor in these games? For what I skimmed from this thread, it seems at some point during the second game it goes full retard.
 

flyingjohn

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So, for those who know wapanese: should I wait for the third part of the trilogy in order to get all of the games, or is that one unrelated to the first two LoH games? Also, how high is the UAF ("Unsufferable Animu Faggotry") factor in these games? For what I skimmed from this thread, it seems at some point during the second game it goes full retard.
The third one is more of a epilogue and introduction to the next series.
The game play is completely different then then first and second chapter.(think of mini chapters that you trigger from one dungeon and you get the idea)
The plot and characters are typical anime cliches and the romance subplot gets hammered in to the story even though it is obnoxious.
But the worldbuilding and npc are something that no other jrpg has.
Every npc has his own mini story that gets updated dialogue after every major event,and the writing is pretty normal compared to the main plot.
So my suggestion is to try the first chapter for about 2 hours and if by then you don't care about the npc or want challenging combat then just skip the series.
And the third one might not even be translated,so if you try and like fc don't wait for the third one and just buy both fc and sc.
 

TigerKnee

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You need to be more specific on what "The Third" you are mentioning is.

Trails of Coldsteel Hedgehog, the one that is coming out soon is like the 6th game or so in its particular sub-series. We're skipping like 3 games because Falcom actually want to try to be timely and relevant rather than play catch-up for 5 years, continuity be damned.

The games are divided in Arcs named off the countries they take place in.

Liberl Arc -
First Ch
Second Ch (Liberl Arc actually kind of finishes here... sort of)
Third Ch (JP Only, localization state in question but likely because it's more of a "Gaiden" game)

Crossbell Arc (Completely skipped for now)
Zero
Ao

Erebonian Arc
Cold Steel 1 (This is what is being released soon)
Cold Steel 2 (Likely to be localized in case CS1 doesn't bomb)
Cold Steel 3 (In development)

So basically we have Chapter 1 and 2 and soon 6 in English, too bad for EOPs

Also, how high is the UAF ("Unsufferable Animu Faggotry") factor in these games?
Very and it never really advertised itself as being otherwise so I don't know what the hell everyone else was smoking when SC supposedly shocked them.
 
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Also, how high is the UAF ("Unsufferable Animu Faggotry") factor in these games?
I dropped the first game after a hot springs scene where the kawaii imouto loli character asks the main character if she's married/in a relationship with her polite, well spoken, reserved, hyper competent, black haired, super handsome (read: Japanese highschooler )brother with a dark and mysterious past. The main character denies this, but then starts to think about it, and it gets her hot and bothered. This embarrasses her, and she runs out into the unisex part of the bath and sees her brother there. She screams and then it cuts to black, presumably hitting or slapping him in between the scene transition.
 

Crooked Bee

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You shouldn't. It's really good and well-written (assuming we're talking about TitS and not ToCS, which I haven't played). The anime cliche parts are there since they're basically genre tropes, but everything else is good.
 

Atlantico

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I dropped the first game after a hot springs scene where the kawaii imouto loli character asks the main character if she's married/in a relationship with her polite, well spoken, reserved, hyper competent, black haired, super handsome (read: Japanese highschooler )brother with a dark and mysterious past. The main character denies this, but then starts to think about it, and it gets her hot and bothered. This embarrasses her, and she runs out into the unisex part of the bath and sees her brother there. She screams and then it cuts to black, presumably hitting or slapping him in between the scene transition.

I don't blame you, I just continued playing because I was *sure* in my heart of hearts that no game, no writer, no publisher would make such a fun and smart and creative game world - which doesn't take itself too seriously and knows it's kinda silly - was ever going to do anything else with that weaboo incest plot other than drop it and make fun of it and the people who expected it to happen. And then it didn't and went full retard with it.

You shouldn't. It's really good and well-written (assuming we're talking about TitS and not ToCS, which I haven't played). The anime cliche parts are there since they're basically genre tropes, but everything else is good.

Depends, I agree that the game-world is well written, well developed and good in general - yet the incest thing isn't just a blip, it's kinda the core of the games. So if it's a turnoff for someone, that someone would have to ignore the core and driving force behind the entire game plot. In the end, everything is secondary to the brother and sister who want to fuck each other. Saving the world? It's nice and all, but can I fuck my step-brother? That's the protagonist we're playing.
 

Crooked Bee

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Maybe it's because I don't watch anime or haven't played any Japanese games that treat topics like this that I can recall, but I never paid any attention to the incest thing until I read this thread -- which only goes to show that the Codex really does bring out the perverse in you. :P

For me, the core/non-core relationship was actually the opposite of what it was for you. Exploration, NPC dialogue, party banter, and combat were the core, and as for the Joshua-Estelle storyline, I regarded it merely as an easy-to-ignore JRPG-y tacked-on love story/plot device. Same as I can easily ignore the ridiculous antagonists-with-a-dark-past (tm) in SC and just focus on world exploration and well-written NPC dialogue.

I do agree, though, that if you view the game as focused on incest, that can and will be off-putting. Thankfully, I played the game first with nothing but innocent thoughts and only read this thread second.
 

Atlantico

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I really liked FC, but it's like I found a hair in an otherwise delicious dish. That's all.
 

Jacob

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About TitS' incest subplot, is it really that offensive? Okay, I kinda wished they simply drop it too, maybe having Estelle secretly admits it to herself later, but as said above, it's basically genre trope. Making fun of it is like having an action hero died from an explosion he turned his back while walking away from. I think even a more self-aware story made by the Japanese still wouldn't do that.
 
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I've just wrapped up chapter 2 and here are a few of my general thoughts.

The animation and textures are almost PSP tier for the most part. You can tell this was their first 3D effort. At first I kind of felt ripped off, but I got used to it pretty quickly. Maybe try not to play other, better animated games at the same time, if you care about that sort of stuff. General world/town navigation is the same as Trails, except they added a Persona style quicktravel menu and an extra dimension

Gameplay wise It's just sort of unremarkable and boring (on hard). I like the normal fights well enough. The monsters hit hard, and you do relatively little damage, so the key is to constantly delay enemy turns with certain crafts, and exploit their weaknesses with arts. The battles have a rhythm to them that keeps it tolerable. The monster variety sucks, though. So far there are only a few per area (some of them recolors) and it can get dull just smashing the same guys over and over again. The designs themselves are also nothing to write home about. The mini/boss fights suck, as well. The concept of their design is essentially the same as the normal fights, but they lay the health on thicker than syrup, and they often give them attacks that can utterly annihilate party members. They're mind numbingly boring battles of attrition pitched with occasional moments of intense irritation.

In terms of characters there's so far nothing you've not seen before. Very cliche riddled, although executed well enough that there's at least some depth to them. Be prepared for especially contrived tsundere bullshit, and having to put up with a belligerent hypocritical asshole that you can never call out, due to the fact that the protagonist is a bootlicking pushover with no real agency when it comes to character interactions. Thankfully these both get resolved fairly early on, the former at the beginning of chapter 1 and the latter at the end of chapter 2. The side-missions are mostly uninteresting, and I've been lead to believe that they're mostly less developed retreads from previous games.

The localization is excellent, unsurprisingly. There haven't been any lines that have that "direct translation" feel to them. Very natural, very organic. The voice acting is awful, however. The very first thing I did when I got past the opening cutscene was immediately mute it. The opening, by the way, is one of those terrible JRPG in media res moments, which they of course immediately walk back because JRPG writers don't know how to fucking use the technique.

Anyways, the game also has social links, but I don't think they effect much of anything, and you can only do a batch of three of them at the beginning of each chapter. Also, unlike Persona, you can't max all of them out in a single playthrough, and they're also dependent on where you are in the story, which means that no matter what you'll miss out on scenes. Struck me as a lazy way to add content for a second playthrough. Hate it. Other Persona rip-offs aside from the two already mentioned are: an honest to god one-to-one copy of Tartarus, answering questions in class, a calendar interface/system, funky school music, and the evening/morning/night cycle.

So far the strength of the localization and the fact that the especially groan worthy stuff wasn't given time to fester is keeping me on the path. It's solid, I suppose.
 

Atlantico

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One day someone needs to sit down with Japan and have a long serious talk. Goddammit Japan.
 

Malpercio

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Is it
Rean's sister?
I only saw her briefly during chapter 3 intro so far, I got some vibes but I was hoping to be wrong. :X
 
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PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
The Persona Creep.

The Persona creep everywhere.

First it only affected Persona games after 2. Then it spread to SMT as a whole, to the extent Persona displaced mainline SMT within its own brand. Then it spread to other Atlus games. Then it spread to indie games. Then it spread to other mainstream JRPGs.

Even Square Enix isn't immune. They released a poll asking whether people would rather buy FF15 or Persona 5, and over half of the respondents said Persona 5.

About TitS' incest subplot, is it really that offensive? Okay, I kinda wished they simply drop it too, maybe having Estelle secretly admits it to herself later, but as said above, it's basically genre trope. Making fun of it is like having an action hero died from an explosion he turned his back while walking away from. I think even a more self-aware story made by the Japanese still wouldn't do that.

Looking back, JRPGs weren't nearly as influenced by trends in the broader Shonen genre (appeal to 14-year old boys) as they are now.
 
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Malpercio

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At least the Persona effect only applies to CS1, I think CS2 is pretty different? But yeah, CS1 is basically a 1:1 of P3. There is even a Tartarus. The midterm exams are 1:1 from Persona.

Though it did manage to infect other Falcom RPG, see the new Xanadu game.
 
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About TitS' incest subplot, is it really that offensive?

Yes. Not because "icky incest ew", but because it's purely fetishistic. In a way it reminds me of all those scenes/shots that Tarantino sticks in his films that become universally awful in retrospect once you learn about his foot fetish. In Trails' case, the distinction of the fact that they're literal adopted siblings serves no other purpose than to indulge the creepy sexual fantasies of a specific type of creator/player.

Cold Steel, aside from more incest, also has other stuff like this in the form of weird ass head petting. To give one (of many) example(s), I played through a scene recently where you meet a character's father, and when you think they're going for a hug, the father's character model pretzels its body so that he's holding his teenage daughter with one hand and petting her on the fucking head with the other. The scene is contorting itself in an unnatural way in order to line up with the bizarre and unrealistic conceptions of human interaction held by your average weeb fuckface.

The scene, rather than simply being a normal emotional moment where a father hugs his daughter, becomes this sort of fucked up, weird, and laughable display of relationship power politicking so that the writers don't have their beady eyed player base getting emasculated at the thought of a man that's not their self-insert protagonist fully embracing their waifu.

The same thing applies to Estelle and Joshua: Instead of the actual thrust of the relationship (friendship blossoming into love) taking precedence, it instead becomes secondary to the theme of "fuck me hard, onii-chan", because that's what gets the weebs hot, sweaty, and invested. They're not legitimately attempting to portray incest, they're just pandering, and it brings down the quality of their work. They're essentially putting this in the middle of an otherwise perfectly good story.
 
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