I, for one, liked the texts in Eisenwald OC a lot.
In fact, I disagree with cvv completely on both that front and "generic faux-medieval low fantasy" somehow being a more desired element. It isn't.
Fantasy isn't more popular in vidya than history? Please. Personally I always prefer serious settings over retarded stock fantasy cliches I've grown out of 20 years ago, I've been ranting about it on Codex for years after all, but to say most gaymers are the same is krazy. Just look around you.
Again, I only say all that bc it's a shame LoE isn't as popular as Homam or Disciples and a fantasy setting would help a lot to get there. But I accept Alexander's comment about a passion project. As I said, this game deserves a huge kudos on many different levels.
The quest system was done on purpose without hand holding. Unsure now if it was a right decision, probably more not
For most people not, nowadays most people want autoplay quest GPS. What would've helped is this - if a quest says "Forest of Abrakadabra" it'd help if I can see the name in the quest map. Or if I can see where I can go on the overworld map, without furiously clicking around. Sometimes objects are hard too see too, I looked for that damn Saint Hermit hut for half and hour before I accidentally clicked on a seeming impassable place on the map and suddenly a "Hermit Hut" label popped up. Didn't see there was a building at all.
But again, exploration and questing is mostly fine, it's just little details that are sometimes frustrating.