Implying Microsoft doesn't want to distance itself from E3 the same way Avellone wants from Sawyer...Pretty sure they'd keep a fresh new IP reserved for E3 2019.
Implying Microsoft doesn't want to distance itself from E3 the same way Avellone wants from Sawyer...Pretty sure they'd keep a fresh new IP reserved for E3 2019.
I don't think it's the IP they're going to announce.Pretty sure they'd keep a fresh new IP reserved for E3 2019.
I'd say it's quite normal, just a bunch of programmers.There's like a ton (5 or 6) of new job openings at Obsidian.
Senior Environment Artist
UX Designer
Tools Programmer
User Interface Programmer
Gameplay Programmer
Build Engineer
Network Programmer
Graphics Programmer
Engine Programmer
I thought it was the opposite, the people working at Obsidian WANT to make AAA RPGs, they just don’t have the money/talent to do so.
From what i got the owners want to make a AAA game get famous. While the devs just want to work/make rpgs. They could pretty easy find a better paying job in the field. Obsidain was once famous for good writing and interesting rpgs.I thought it was the opposite, the people working at Obsidian WANT to make AAA RPGs, they just don’t have the money/talent to do so.
It's specified that they need programmers experienced with Unreal Engine.Maybe they are making a nu engine. You wouldn't need that many programmers late in game development.
Why a Network Programmer? Is this a multiplayer game?
If MS hadn't bought it, it may be close to completion. If they did, that's a different story.How bad are exoactations now with the Micrsoft thing? Since it already has partnered with Private Division, how much can affect this to the project?
How bad are exoactations now with the Micrsoft thing? Since it already has partnered with Private Division, how much can affect this to the project?
Update: A representative for Private Division reached out to Polygon with the following statement:
We look forward to publishing the upcoming RPG from Obsidian Entertainment. We’re excited to share more about the game in the near future.
Few updates on who is working on this game:
Christopher J Logan - Senior Lighting Artist. Joined June of this year. Has previously worked on RDR2, GTA5 and Angry Birds movie. Most likely the guy that got hired when they were looking for a lighting artist in summer/spring for Indiana.
At this point, are we 100% sure that there is no Mississippi?Again, not credited for Deadfire, so Indiana.
At this point, are we 100% sure that there is no Mississippi?Again, not credited for Deadfire, so Indiana.
At this point, are we 100% sure that there is no Mississippi?Again, not credited for Deadfire, so Indiana.
Maybe they were working with MS for the past 6-12 months on a new pitch. I know it's somewhat far-fetched, but they have a lot of people in the studio and they have to work on something other than Indiana, as it has enough people already.If they managed to find a publisher for such game before the Microsoft deal, possible. If not, seems highly unlikely with the Deadfire sales numbers. It usually takes them some time to hand out project a name. Even Parker is not that fast, if anything isn't he supposed to be slow?At this point, are we 100% sure that there is no Mississippi?Again, not credited for Deadfire, so Indiana.