Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,654
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Vice.com, not even once.

I'm increasingly realizing that the media basically targets young female game writers like Kate Dollarhyde and Cara Ellison with questions about these topics to get clickbait. I mean, these are interviews. It takes two to tango. The game journos see these girls and know they'll babble their heads off if they ask anything with the word "diversity", "inclusiveness" or "gender" in it. Like, how come it's never Boyarsky or Mitsoda who has to answer questions about that stuff? You wonder if the girls ever notice it.

That being said, don't kid yourself, you're not going to see gay-mocking dialogue options in any mainstream made-in-US game and if you think about it, you probably never have. She's bragging about doing what everybody already does without pointing it out.
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,945
Location
Wandering the world randomly in search of maps
you probably never have

Most older games don't have gays, period. They also had more explicitly male-oriented content which men are now actively shamed for asking for.

On top of that, the Parvati quest is ridiculously entitled. It's literally expecting the player character to take time out of saving the solar system to hook her up on a non-date. The player has to spend significant amounts of money on this quest and receives no real benefit from it. If the writer wanted to take things more seriously she could have steered the conversation anywhere she wanted, it was obviously a fawning puff piece. But this is what she chose to write and talk about. The whole thing is moronic.

"What do you call a woman who prefers the company of other women but doesn't sleep with them?"

Answer: "Straight."
 

Trashos

Arcane
Joined
Dec 28, 2015
Messages
3,413
Vice.com, not even once.

I'm increasingly realizing that the media basically targets young female game writers like Kate Dollarhyde and Cara Ellison with questions about these topics to get clickbait. I mean, these are interviews. It takes two to tango. The game journos see these girls and know they'll babble their heads off if they ask anything with the word "diversity", "inclusiveness" or "gender" in it. Like, how come it's never Boyarsky or Mitsoda who has to answer questions about that stuff? You wonder if the girls ever notice it.

I am not one to defend vice.com, but what are you going to ask someone like Dollarhyde? Mrs (or Mr, I am confused) Dollarhyde, some of Aristotle's works were lost. How do you think our civilization would be different today if that wasn't the case?

Anyway, it is getting clear that the direction of nuObsidian has left a gap behind, and that gap is up for grabs.
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,945
Location
Wandering the world randomly in search of maps
Call this a corollary to Sailer's Law of Female Journalism: GrampyBone's Law of Female Game Writers:

"The topic female game writers will opine on most passionately is one which, come the revolution, the writer's own sexual preference/lifestyle will be deemed more attractive."
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
you're not going to see gay-mocking dialogue options in any mainstream made-in-US game and if you think about it, you probably never have.
The only gay guy in RDR(who was also an antagonist) was implied to be a rapist pedophile and John mocks him in a few lines

Rockstar isn't originally an american developer even if they moved to New York.
Dan Houser (Brit) runs a tight ship creativly there.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Reminds me of Todd Howard at 2015 E3 on their new game "You can choose to play as male OR FEMALE in this game"

*spastic audience applause*

Four years later that exact same crowd would boo him off stage and demand he be fired for implying that gender is binary.
Todd Howard was merely affirming his support for the binary gender system and rejection of any sort of spectrum.
 

gestalt11

Arbiter
Joined
Apr 4, 2015
Messages
629
There’s another interesting wrinkle to the conversation with Parvati, when she opens up. In most RPGs like The Outer Worlds, players are granted a wide range of responses to every situation. You can be nice, you can be an asshole, you can be indifferent. In this moment, when Parvati chooses to be vulnerable, the game explicitly limits your range of responses.
“I want that conversation to feel like a safe space for the players who are playing it and identify with it,” she said. “I don't want to pull the rug out from under them and say, ‘Haha, actually you're a joke,’ or ‘other people think you are a joke.’ [...] I don't want to write a homophobia simulator. [laughs] That's not what I got in the game writing for.”
— Kate Dollarhyde, Obsidian Entertainment, 2019

Hack fraud too timid, afraid and controlling to be a real artist.

Players should be able to play an RPG the way they want, and they don’t need my moral judgments getting in the way of how they have fun. I also am not a fan of pre-determined attitudes and alignments for players-my hope is that at the end of the game, they’ve answered the question, “What kind of character am I really, and how did that depart from what I thought I would be?” I always considered Torment a sort of role-player’s experiment, where each incarnation of the Nameless One had the potential to be a different personality and a different type of gamer, depending on the choices he made in the game world. It’s echoed a bit in Alpha Protocol at the end of game with Leland, where he asks if you became the person you set out to be when you joined the agency, and it’s something I like to keep asking players when possible because moments of self-reflection never hurt.
— Chris Avellone, Obsidian Entertainment, 2010

Artist.

Fella, you may wanna look up what 2019 Avellone is saying on the internets.

I never said the 2019 version hadn't lobotimized himself. That the whole point of the pressure they put on people after all. Whether its artists or biologists.
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
Fella, you may wanna look up what 2019 Avellone is saying on the internets.
Wasn't he almost excommunicated by the Woke brigade like 5 months ago for being a "White Male" and stating simple things like not every game has to be political or contain straight party-approved politics in its writing and that he doesn't personally have to agree with every single opinion or belief of every character he writes, which apparently was all very "controversial"? I remember a thread there: https://rpgcodex.net/forums/index.p...olitical-the-twitter-left-disapproves.127875/
 
Last edited:

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,832
you're not going to see gay-mocking dialogue options in any mainstream made-in-US game and if you think about it, you probably never have.
The only gay guy in RDR(who was also an antagonist) was implied to be a rapist pedophile and John mocks him in a few lines

Rockstar isn't originally an american developer even if they moved to New York.
Dan Houser (Brit) runs a tight ship creativly there.

While Brits know A LOT about homosex, I doubt they'd show it in a negative light either.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,738
It's surprising to me how much Ellie was featured in the game's trailers and promos compared to how inconsequential she is in the actual game. Compare her to Parvati and Nyoko, both of which have meaningful involvement in story quests, and even Vicar and Felix are at least tangential to the plot. Ellie is just a random chick on a side quest who sticks around for no reason. I wonder if Nyoko and Ellie were switched in the story at some point, or Ellie had more story quests that were cut.

She got the marketing push because she's the closet thing to a white woman they had, that's likely all there was to it.

That being said, don't kid yourself, you're not going to see gay-mocking dialogue options in any mainstream made-in-US game and if you think about it, you probably never have.
6nAhg0V.jpg

Turns out Gaider was the based gay all along, and Cain is just a creampuff.
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
That has been a thing for awhile now, no game will allow you to disapprove of homosexuality. Note however they will allow you to freely dump on religion or religious people.

Tells you what is actually sacred in our culture.

*edit* parvati is not a very memorable character either, more like she's the least bland oatmeal in a sea of oatmeal. She's a blatant Kaylee ripoff from Firefly with an inexplicable mix of southern accent and Hindu ethnicity shift along with a wierd, bizzaro "muh gender politics" "I'm gay but don't like actually being sexual with women" attitude that A. makes no fucking sense and B. is totally unrelatable to a 99% male playerbase that just wants to see boobs.

That's not true, Ubisoft's AC:Odyssye straight up force the main character to "fall in love and have a kid with a random character of opposite sex" in the DLC when they promote the game as play whatever sexuality you want. And lets you have sex with(or do not) anyone despite the their gender if you want.

That's a way bigger middle finger than you can ever put up to the LGBT people by using dialogue options or cut scenes.
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,146
Location
Florida
Ubisoft did that because the game's entire premise necessitates continuing the fucking bloodline.

Anyway they got bullied by Toxic Fans into changing it.
 

Kyl Von Kull

The Night Tripper
Patron
Joined
Jun 15, 2017
Messages
3,152
Location
Jamrock District
Steve gets a Kidney but I don't even get a tag.
She got the marketing push because she's the closet thing to a white woman they had, that's likely all there was to it.

I’m sure that didn’t hurt, but Ellie’s also perfect for commercials (I’m halfway convinced her concept was created by an advertising agency). In the game she exists to dispense glib one-liners; audiences love this shit because it feels familiar. She sounds exactly like the sarcastic pseudo-comic-relief character you see in every big budget action movie. May not be funny, but it’s marketable.
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
Ubisoft did that because the game's entire premise necessitates continuing the fucking bloodline.

Anyway they got bullied by Toxic Fans into changing it.

They abandon the continuing bloodline thing since AC: Black Flag. Now they just extract DNA from some random things and you are good to go. Also the bloodline was continued into the previous game AC:Origin and the first thing you see is the last child of this so called bloodline dies to motive the two protagonists.

They never changed the story, all they did was change a dialogue option to make the character say "I don't love you, I just want a kid", and nothing else. The protagonist still acts like he/she is in love all the time other than that one specific dialogue.
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,146
Location
Florida
They never changed the story, all they did was change a dialogue option to make the character say "I don't love you, I just want a kid", and nothing else. The protagonist still acts like he/she is in love all the time other than that one specific dialogue.

Really? That's great news. I thought they had caved in and reworked the actual game content. It's still committee-mandated censorship though :(
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
They never changed the story, all they did was change a dialogue option to make the character say "I don't love you, I just want a kid", and nothing else. The protagonist still acts like he/she is in love all the time other than that one specific dialogue.

Really? That's great news. I thought they had caved in and reworked the actual game content. It's still committee-mandated censorship though :(

How is that great news? The reason they don't change it was because they are lazy and arrogant, and refuse to put any effort into doing it (it's not like they put any effort in the first place, the story was complete shit).

For a game that suppose to "let you create your own odyssey", you should have the choices, they should patch it in instead of forcing their shit fanfic on everyone.

It's the lack of choices that are bad, just like you can't be mean to Pravati in TOW, it doesn't make it better simply because the choices you are force to take is a middle finger to the LGBT people.
 

axedice

Cipher
Joined
Sep 11, 2007
Messages
483
Location
Mersin
The more I play outer worlds, the more I'm baffled by the quality of the writing, especially the companions. At least in Deadfire there were story hooks for them, but Felix and Ellie joining your party had some bethesda tier shitty writing. Nu-nu obsidian makes me miss even the bisexual fuckfish boy, it is a wonder Cain or Boyarsky let such mediocrity run rampant in their game.
 

Commissar Draco

Codexia Comrade Colonel Commissar
Patron
Joined
Mar 6, 2011
Messages
20,872
Location
Привислинский край
Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
That has been a thing for awhile now, no game will allow you to disapprove of homosexuality. Note however they will allow you to freely dump on religion or religious people.

Tells you what is actually sacred in our culture.

*edit* parvati is not a very memorable character either, more like she's the least bland oatmeal in a sea of oatmeal. She's a blatant Kaylee ripoff from Firefly with an inexplicable mix of southern accent and Hindu ethnicity shift along with a wierd, bizzaro "muh gender politics" "I'm gay but don't like actually being sexual with women" attitude that A. makes no fucking sense and B. is totally unrelatable to a 99% male playerbase that just wants to see boobs.

Boobs in 2019 Commie-uniformia made game Comrade? All models are so flat chested you could take 90% of ''women'' here for trannies.
Had very low expectations so I did had some fun from this game but now they castrated my favorite companion Preacher Max, instead of philosophical debate over the book I got some hippie drug infused scene and now Max behaves and speaks like total NPC, and thinks those philosophist terrorists and chaos cultits are closer to thruth than his old faith... I could not even change it no matter what dialogue option I took, would put bullet onto poor man head if I cared a bit about game at this moment Comrade. Got to Byzantium love those details suggesting the decline of even the capital city but on the other hand its another excuse to board 7/10 buildings in already small location, would prefer one hub game to this to be honest, Monarch was high point of game but now I could finish this all in five minutes but just don't feel motivation for doing this this game is so soy infused it makes my gaming boner to shrink.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom