Clocking out for the weekend. I have no idea how people beat this in 15 hours or whatever. I'm 18 hours in and cautious estimation is that I'm maaaybe 50% through. Barely touched the main quest, still have some major side quests opened, some companion quests not finished, another space station to visit and some planets that are locked for now. And that's assuming nothing pops up on the system map further in the playthrough.
Impressions so far:
+ level design is tremendous. Areas allow for multiple ways of approach, there's a bit of verticality, many options for stealth. Going for semi-open world has paid of with quality of individual levels.
+ expanding on the above, there's plenty of cool dungeons
+ lots of reactivity supported by Fallout inspired skill check barrage
+ It is indeed a Troika game at least in terms of looks - planets, major settlements and areas have a distinct visuals to them
+ art direction is going to be divisive but the game certainly has its own style
+ combat is good enough to be enjoyable, science weapons are fun, you can do some funky moves with them
+ Parvati, Vicar and SAM are pretty cool. Pick SAM for combat, dude is a terminator
+ expanding on the above, companions are superbly integrated into the setting and the story. They even decorate their own rooms on the ship, it's a nice touch
+ shockingly well polished for an Obsidian game. I literally had 0 bugs so far, loading screens are quick, it runs well on a medium-performance rig.
+ Some good innovations with holographic shroud and leadership skill
- I smiled a couple of times, but 90% of humor misses the mark and gets old quickly.
- extremely poorly fleshed out factions so far. Almost 20 hours in, I have no idea what any of the factions are about.
- writing is minimalist and technically competent but often fails to capture the imagination
- music goes into one ear, flies out of the other and you never notice it was there
- horrendously bad Diablo style loot
- combat consists almost entirely of trash mobs
- wacky ruleset with absolutely bizarre attribute scaling, perks are boring as fuck, overall it's not that interesting to play with.
- setting feels purged out of potentially offensive content. There's no gambling, no night clubs, no hookers
- low budget is showing in a lot places. Mostly static NPCs, reused assets and so on