I wonder why they designed it like shit, was it the case with old consoles too? My PS/PS2/PS3 never had any issues with ports, was I lucky or it's just the new thing to screw customers on the most basic stuff?
Thanks,
Sherry
This post is pending Infinitron's approval
Buy the biggest publisher for billions and than make said publisher release games on the competitor console.What went wrong, Xbox sisters?
Nothing happened. Nothing at all.What went wrong, Xbox sisters?
For Sony that is a very fixable fuck up. The public is not entirely apathetic about them and they have franchises that would be in demand. Problem is they would have to actually start pumping out good games that would appeal to a broad spectrum of players. And by appeal I mean make a game for each segment of the market and then keep making them, not try to make a non-game movie for everyone and then wonder why nobody gives a shit.Sony isn't doing much better. Lots of consoles shipped, awful software sales. Pretty much just a Madden/FIFA and CoD machine
Did they move manufacturing out of Japan to China and India?Build quality of consoles has just gotten worse since the PS2 era. Same goes for controllers.
Those annual money printers are starting to fail to meet sales expectations. Years of EA shitting the bed and making worse installments probably have cooled some hearts.sport franchises are the most played PS5 titles.
Pretty accurate take...you have to wonder if Gamepass is really viable unless they somehow get it on the larger install bases of Sony/Nintendo.
Xbox Boss Says He's Given Up Trying to Convince PS5 Players to Switch Systems
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Talkative Xbox executive Phil Spencer says he’s given up trying to convince PS5 owners to switch to Microsoft’s machine, as his company increasingly becomes multiformat.
“I’m not trying to move [PS5 players] over to Xbox anymore,” he told the XboxEra podcast. “We’re all so invested in where our games are, let’s just allow more people to play.”
During its attempts to acquire Activision Blizzard, Spencer told courts that every time Microsoft sold a game on the PS5, Sony would pocket 30% of the income and use it to cut deals with third-party publishers, blocking the release of those games on Xbox.
The 30% fee applies to all third-party publishers releasing their games on PlayStation, and is generally considered an industry standard for any platform holder.
As his company brings more and more games to PlayStation, Spencer was asked if he still feels the same way about effectively lining Sony’s pockets with his own company’s software.
“It’s maybe not what I was going to say [during the Activision Blizzard trial] at the time but yeah, I would love to make all of the money for all the games that we ship right now,” he explained. “Obviously we make more on our own platform, it’s one of the reasons that investing in our own platform is important.
“But there are people – whether it’s their libraries are on PlayStation or Nintendo, whether it’s that they like the controller better, they just like the games that are there – and I don’t want to then look at that and say ‘Well, there’s no way that we should be able to build a business there, find fans of our franchises there.’”
Spencer continued that the 70% it makes on other platforms ultimately will help his company to build a “great portfolio” of games.
The reality is that Xbox spent close to $100 billion buying two multiformat publishers, and with sales of its hardware torpedoing, it threatens to devalue those investments by restricting its releases to a flagging brand.
As a trillion dollar company, Microsoft may have deep pockets, but it’s not immune to the rising costs of development, and considering Game Pass has also affected full-price software sales in its ecosystem, it needs to start finding some income somewhere – even if it is only 70% of the software it sells.
Xbox One has a more limited number of games than Series S and X.Game Pass didn't work to improve things? I spent an afternoon with a friend who has an Xbox One. I had no idea about Game Pass, so we sat down and looked through the games on offer. We must have browsed some 50 games. He chose:
There was so little that was eye-catching or immediately interesting. Seeing Age of Empires 2 was surprising. People play RTS on console?
- DooM (2016)
- Aliens: Dark Descent
- Prey
- Diablo IV
I suppose that porting Stellar Blade to Xbox might send a mild electric shock into this ailing body.
Source: TechRadarOriginal Xbox console designer Seamus Blackley has said that good games are more important than powerful hardware today.
Speaking in an interview with VideoGamer, Blackley said that marketing the original Xbox as the most powerful console "really worked and was relevant then because we were still [in] the nascent stages of graphics."
This is not the case today, however, where the differences between the likes of the PlayStation 5 and Xbox Series X are significantly less pronounced. "I remember seeing Gran Turismo when it came out for PlayStation, and I had to buy it just because I couldn't believe what was happening on the screen [...] that was compelling and that doesn't exist anymore," he continued.
He argued that the games themselves are now more important than ever. "The battle [...] has switched away from that sort of technical achievement into other things [...] you have to create an experience where, when people see it, they have to have it."
He highlighted the record breaking sales of the Nintendo Switch as an example of a console that has succeeded despite lacking any real cutting edge specs. "That's all you need," he said. "I have played through Breath of the Wild maybe three or four times. I'll just keep playing through it and I can carry it with me."
He also commented on the current state of Xbox. With the Xbox Series X touted as the most powerful console out there (at least, before the arrival of the PS5 Pro), but falling significantly behind the PS5 in sales, it's clear that raw power isn't the way to win. "How they managed that brand and the story going forward is not my f***ing fault," he remarked. "I would not have done things the same way [...] I certainly think that this narrative around being more powerful is not helpful today."