THQ Nordic publishes Extended Financial Year Report 2018-2019 and Q5: Operational EBIT increased 217% to SEK 396 million in the quarter
WED, MAY 22, 2019 06:00 CET
JANUARY–MARCH 2019
(Compared to January–March 2018)
- Net sales increased 158% to SEK 1,630.5 m (632.9).
- EBITDA increased 174% to SEK 618.6 m (225.9), corresponding to an EBITDA margin of 38%.
- Operational EBIT increased 217% to SEK 395.9 m (124.9) corresponding to an Operational EBIT margin of 24%.
- Cash flow from operating activities amounted to SEK 777.2 m (699.8).
- Earnings per share was SEK 1.10 (1.02).
JANUARY 2018–MARCH 2019, 15 MONTHS
(Compared to full year 2017)
- Net sales increased to SEK 5,754.1 m (507.5).
- EBITDA increased to SEK 1,592.6 m (272.6), corresponding to an EBITDA margin of 28%.
- Operational EBIT increased to SEK 897.1 m (202.3) corresponding to an Operational EBIT margin of 16%.
- Cash flow from operating activities amounted to SEK 1,356.4 m (179.1).
- Earnings per share was SEK 4.68 (1.88).
- As of 31 March 2019, cash and cash equivalents were SEK 2,929.1 m. Available cash including credit facilities was SEK 4,521.1 m.
SIGNIFICANT EVENTS AND CEO COMMENTS
We ended the extended financial year 2018-2019 with another stable growth quarter. Net sales increased 158% to SEK 1,630 million, primarily driven by the February release of Metro Exodus. Operational EBIT grew 217% to SEK 396 million, mainly driven by the performance of Metro Exodus and Satisfactory. We had solid cash flow from operating activities of SEK 777 million in the quarter and close to SEK 3 billion in cash at the end of the quarter. All three operative groups contributed to the Group’s Operational EBIT in the quarter.
We are operating in a dynamic market with increasing competition between new and established digital distribution platforms, which will benefit content producers, including THQ Nordic Group. Since the beginning of 2019, the Group has signed multiple deals with notable value relating to our content on digital subscription, streaming and download services on various platforms. As we look ahead over the coming years, these deals will help us create compelling content for our players while also reducing financial risk to the company. Revenue recognition will not begin until the games are released.
SOLID PERFORMANCE IN ALL BUSINESS AREAS
Net sales of business area Deep Silver were SEK 794 million, largely driven by the release of Metro Exodus, the largest game launch so far in the history of the Group. Overall, the game has performed in line with management’s expectations and has recouped all investments in development and marketing. Net sales in the Partner Publishing business were SEK 596 million, driven by several notable releases from our partners. Looking to the current quarter, ending in June, there will be fewer releases than in the past quarter.
Net sales of business area THQ Nordic increased 6% to SEK 143 million, despite no major releases to match last year’s notable release of MX vs ATV All Out!.
Net sales of business area Coffee Stain were SEK 98 million. In the quarter we had a successful early access launch of Satisfactory on the Epic Games store. The game’s launch performance exceeded management’s expectations at the time of our acquisition of Coffee Stain.
We invested SEK 305.2 million in our growing development pipeline that will be driving the Group’s growth and profitability in the coming years. During the period we signed multiple new projects, among them a new development agreement with 4A Games, the developers of the Metro franchise, for their upcoming, still undisclosed, AAA-project. By the end of the quarter, THQ Nordic, Deep Silver and Coffee Stain had 80 games in development, of which 48 titles are currently unannounced.