Night Goat
The Immovable Autism
/reset is pretty much the de facto fast travel of the game. I remember a few quests where you're required to kill yourself so you can interact with ghosts.
/reset is pretty much the de facto fast travel of the game. I remember a few quests where you're required to kill yourself so you can interact with ghosts.
Ah, why did funcom turn to MMO. Sounds like they should have made some adventure games out of these.
Man, I tried to play it again 3 months back and the starting area was kinda empty, the game is slowly dying. If you really want to play it, it is a good idea to enter now, I have no idea how long it will last. The Steam version has all the DLC. Be warned that it may be problematic to find low level people to play with. If I wasn't already burn out of the thing, I could had played with you. Do not try to play this thing alone or you are going to be insane by the second area, the boredom will kill you fast. It is kind of sad as if this game was single player, it would be a storyfag classic.Guise anyone still playing this?
I spent a weekend with this game when it was still in open beta and ever since I wanted to jump in the fully commited. Because as much as I hate MMOs I was completely transfixed by this mama. Such a great mood, fantastic writing, interesting world. I was never ok with the subscription but I get this constant tingling in my left nut since it went free and it means I'm tempted.
But I still remember from my beta experience - and I confirmed it here - that soloing is not something you wanna do beyond the tutorial village. After happy frolicking in the zombie town i hit brick wall in the dungeons. My question is, is there still any kind of healthy community in this game? Am I gonna find a buddy even now, when I jump in all green and virginy? Or are all the players hardcore level 6345 whizened old geezers and no fresh blood?
I'm asking because it's on sale every few hours (so it seems) and I'm really tempted to pick it up.
Isometric RPG + 2D art + TB + crazy secret world like plot and writing = .Let them kickstart a game: Secret World: Single-player Adventure Game. Reuse all the writing setting and concepts, add minimum puzzles (today mainstream AVG standard anyway).
Probability > 0?
My thoughts exactly. As much as a fan I was of the game when it came out, I got tired of the trash combat after a few weeks. My heart ached when I decided the put the game down, but I couldn't bear that I constantly had to fight wave after waves of mobs. The story, the atmosphere, the writing is so good, but why do I have to grind through a million zombies or moth monsters on every level?I would like to make a separate topic for this game on cRPG. This game probably has better writing than most games in the RPG genre. Were it a single player game with less focus on trash combat, this would have been one of my all time favorites. YES. WITH THE TARDED ACTION COMBAT.
I hate the keyboard based MMo combat. It definitely pulls the game down. A smarter mouse based system would definitely help it.
This is one of the most annoying games I ever played. It is like a hot girl that keeps nagging you all the time. You stand there with the hard on but never can be satisfied.My thoughts exactly. As much as a fan I was of the game when it came out, I got tired of the trash combat after a few weeks. My heart ached when I decided the put the game down, but I couldn't bear that I constantly had to fight wave after waves of mobs. The story, the atmosphere, the writing is so good, but why do I have to grind through a million zombies or moth monsters on every level?I would like to make a separate topic for this game on cRPG. This game probably has better writing than most games in the RPG genre. Were it a single player game with less focus on trash combat, this would have been one of my all time favorites. YES. WITH THE TARDED ACTION COMBAT.
I hate the keyboard based MMo combat. It definitely pulls the game down. A smarter mouse based system would definitely help it.
It went b2p when the world ended - http://www.youtube.com/watch?v=hfEwp5wRyhQIs this went f2p already?
My ID? It's just nonsense. And yes, swords are good for soloing. Also rifles.
- next week a new add-on (Issue 8) should go live
- next big update is being finished (Issue 9) that will add a new playfield and a new chapter to the main story
That's a dick move? Last big MMO (Neverwinter) forced you to pay for respecs! Here you have full functionality for free - the only things I ever bought from the store where clothes. New issues come out like every 2-3 months, so it's only 3-5 euro/month and you will only want to buy it if you're really into the main story (there are some other profits, but it's not something you can't get otherwise).I hate the mission pack system. It was really dick move from them to sell the conclusion of area stories as purchasable mission packs but at least it seems they are doing something that worth the money at last.- next week a new add-on (Issue 8) should go live
- next big update is being finished (Issue 9) that will add a new playfield and a new chapter to the main story
Don't count on that. Why the combat is tedious? Is it because the mobs are quite tough? I actually avoid combat most of the time - the quest rarely require to kill someone and the mobs can fuck you up anywhere if you're not cautious.I solo pretty effectively with a sword/pistol build. I haven't played it since June, though. Logged in one time after that, but I couldn't muster the courage to face the tedious combat again so I quit 5 minutes later.
It has the potential to be an amazing game if the combat is revamped.
How is this not evident? The combat is tedious because every fucking fight is the same. You target the enemy, then go through your standard rotation until it's dead. Then you do the same for the next enemy, and the one after that, ad nauseum. It isn't fun, and there are better ways I could be spending my time.Why the combat is tedious?