If you dislike dodge rolling so much you refunded a game over it I have a strong suspicion that you're not going to like Elden Ring. Sure you can just try and avoid attacks by running away or equipping a big-ass shield and blocking your enemy's attacks (and you can easily retalliate from a block with a single press of a button instead of attacking normally). There's also the issue of how there's bosses who stall their attacks to lure you into doding early to catch you when you're off guard, which requires a better timing of your defenses. There is the option to learn every single attack of every single boss to dance around their attacks, but that requires an amount of time and 'tism that few people have patience for.is Elden Ring actually a good game? Does it require constant keyboard mashing? I realize of course you have to move around using the mouse and keyboard- but is it totally required that you must block and dodge and roll around the screen like a moron the entire combat?
I prefer the combat like in Grim Dawn where there is dodging and blocking but you can get by without it at first and get used to playing and then once you are good at the game you can introduce dodging and blocking if you feel like. I actually refunded The Witcher III because I could not be bothered to do the blocking and dodging and rolling around BS, and it felt like it was defiantly going to be necessary based on the tutorial and first part of the game. I don't mind special attacks and cool downs; I really just don't like all the extra defensive stuff, especially when they are basically required to win certain combat encounters. The rolling around is especially goofy and off-putting. Combat often turns into just rolling around like a clown back and forth, its the opposite of immersive and looks ghey as hell.
Honestly I haven't played Grim Dawn, so if you want a better opinion you might want to ask in the dedicated Elden Ring thread for a comparison.