flyingjohn
Arcane
- Joined
- May 14, 2012
- Messages
- 3,237
Hijacking top youtube comment:
I didn’t know you did movie reviews!
What a weird thing to say, considering western triple-A games sell very well, meaning these games must appeal to their audiences.I think Japanese games success is that they actually make games their audience want to buy.They aren't gonna abandon their primary franchises unless they stop selling.Also they aren't going for the "one super game to make a lot of money or go bankrupt" model the west is famous for.
Just look at stardew valley,pubg or star citizen,western companies refused to make this type of games because they re more interested in selling what their marketing tells them instead of selling what their audience wants.
What a weird thing to say, considering western triple-A games sell very well, meaning these games must appeal to their audiences.I think Japanese games success is that they actually make games their audience want to buy.They aren't gonna abandon their primary franchises unless they stop selling.Also they aren't going for the "one super game to make a lot of money or go bankrupt" model the west is famous for.
Just look at stardew valley,pubg or star citizen,western companies refused to make this type of games because they re more interested in selling what their marketing tells them instead of selling what their audience wants.
The difference between Japanese and western game development is that Japanese developers have done a much better job of retaining and refining talent and development practices. The major Japanese developers from the 80's are still around in some form or another, and independent. By contrast, during the 90's and early 2000's, almost every notable PC developer was shut down or swallowed up by a few mega-publishers and put to work on very different games than the ones they made prior.
Western AAA market has been on the decline from what I've heard. They still sell well, but less well than before. Even normies have a limit to how many times they can play through the same shit over and over again.
Quite the opposite, it seems:Western AAA market has been on the decline from what I've heard. They still sell well, but less well than before. Even normies have a limit to how many times they can play through the same shit over and over again.
Call of Duty: WW2 launch sales double Infinite Warfare
Assassin's Creed Origins launch sales double Syndicate
The Division Breaks More Sales Records, Passes Destiny
Quite the opposite, it seems:Western AAA market has been on the decline from what I've heard. They still sell well, but less well than before. Even normies have a limit to how many times they can play through the same shit over and over again.
http://www.eurogamer.net/articles/2017-11-08-call-of-duty-ww2-launch-sales-double-infinite-warfare
Call of Duty: WW2 launch sales double Infinite Warfare
http://www.eurogamer.net/articles/2017-11-08-assassins-creed-origins-launch-sales-double-syndicate
Assassin's Creed Origins launch sales double Syndicate
https://www.gamespot.com/articles/the-division-breaks-more-sales-records-passes-dest/1100-6435683/
The Division Breaks More Sales Records, Passes Destiny
https://gamerant.com/destiny-sales-day-one-record/That.. actually doesnt mean anything. Syndicate and Destiny sold poorly, so twice as much as that is still not much. I heard that CoD Infinity sold poorly as well so the same logic applies. AAA is indeed on the decline. These articles are just marketing damage control.
‘Destiny’ Nets $500 Million on Day 1; Sets Record for New Game Launch
2016 Top 10 Games
- Call of Duty: Infinite Warfare
- Battlefield 1
- The Division
- NBA 2K17
- Madden NFL 17
- Grand Theft Auto V
- Overwatch (no Battle.net sales)
- Call of Duty: Black Ops III
- FIFA 17
- Final Fantasy XV
That...makes no sense. After the video game crash of 1983, Japanese developers dominated console gaming. Western developers re-established a prominent console presence in the early 2000's with the launch of the Xbox and the massive success of GTA 3, but it wasn't until the Xbox360 generation that they definitely overtook Japan as the face of mainstream gaming (with the exception of Nintendo, which is still the most recognizable and iconic developer in the industry).For me this whole thing about games from Japan suddenly becoming shit (and now having a rebirth) feels a bit more cultural thing than factual. Roughly at the same time we had "Japanese games suck", gamers are dead, consoles are dead and similar shit. To me games from Japan always felt like an alternative to mainstream gaming
False. Japanese games, just like western, declined and they declined hard. Around the late 2000s. They've still not recovered, but this little resurgence is good news.