The only one I've ever tried is Ultima VII: The Black Gate, but I could never really get into it.
Been some years since I tried though so intend on doing so again later this year. Any advice how to get the most fun out of it?
The magic of Ultima VII is that it contains one of the best, probably the best, simulations of a living, breathing world. It was way ahead of its time back then, with many features that modern RPG's still have never had, or only with mods. You will be hard pressed to name me another game that has all of the following:
- Seamless, huge open world without loading times
- Weather effects like rain, storms and lightning
- Buy a cart and travel the roads with your party of up to 8
- Or buy a ship and sail the seas to explore various islands
- Too much stuff? Get some crates and put them on your cart or ship
- Find and fight a pirate ship in the ocean
- Survival mechanic, need to feed yourself and the party
- (In Ultima VII part 2 Serpent Isle) Cold and hot temperature effects need to dress up warm to explore the north
- Deer and other animals to hunt in the forests for food
- A world filled with life, birds, many different animals, even flies
- (In Ultima VII part 2 Serpent Isle) Go fishing with a fishing rod. 30 Years before Skyrim, the Fishing Edition
- Open every drawer, move any item, interact with many of them
- Use a bucket on a well to get water
- Use bucket with water on flour to get dough
- Put dough in an oven to bake bread
- Weave wool into cloth
- Use scissors on cloth to cut a bandage
- Use diapers on babies to get dirty diapers
- Use dirty diapers on NPCs...
And the NPC's really make all the difference, in which other game do NPC's:
- Every NPC has their schedule which they follow along in their daily lives
- They get up in the morning from their beds, open windows, put out the lights
- Go to work, the baker bakes bread
- The tailor weaves cloth and cuts clothing
- The magician creates potions or reads in a book
- The farmers work the fields
- The politicians sit at their desks and do absolutely nothing. The realism!
- The smith works at his smithy, hammering away at the metal
- Miners hack at chunks of ore in mines in search for gold and gems, which sometimes they find
- The church of scientology preaches at their masses
- People go to the pup in the evenings
- The waitress puts plates on the table
- People order food
- The waitress puts food on the plate
- The people eat their food and order more
- At evening people turn on the lights and close the windows
- People go back into their beds to sleep, unless its a wife-cheating mayor
- Paladins fight bandits or headless at the gates of the city
- A few thieves will steal stuff from your inventory. Watch out
Then the world building is great. There are large fields and farms, people in this land actually have some sustenance. There are dangerous dungeons to explore in the mountains and treasures to find.
Ultima VII is the only game which makes you believe your PC is running a little, miniature, medieval fantasy world, and for me as a kid, this was the Ultima(te) RPG experience. I would ignore the story and play a hunter in the forest, or a trader buying food in one of the farms for cheap, to sell it in the castle for profit. I would play games where I was a pirate captain and would raid the cities. Or simply be an explorer and adventurer. It was like playing an open-world RPG like Skyrim, but better.
And the controls are easy and intuitive. Everything can be controlled with the mouse. Want to cast a spell? Double click your spell book to open it, open the correct page in the book, then double click the spell.
But there are some handy shortcut keys to make things easier.
30 years on, there is still no other game that has this level of detail in how the world and the NPC's in it behave. Your enjoyment of Ultima VII will probably depend on how much you value this little world-simulation that is going on inside of it.
Don't forget the unicorn that asks you if you are a virgin.