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The Valve and Steam Platform Discussion Thread

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
New Big Picture (based on Steam Deck UI) is now on beta client: https://steamcommunity.com/games/593110/announcements/detail/3394051164709183117

This is now on stable version of client, but it's still in test phase and behind command-line: https://steamcommunity.com/games/593110/announcements/detail/3388424091283734941

Steam Client Update - November 16th

A new Steam client has been released and will be automatically downloaded

New Big Picture Mode
  • Updated Big Picture is now available for testing. You can read more about it in this blog post. Modify your Steam client shortcut and add -gamepadui on the command-line to automatically start Steam in the new Big Picture Mode. Alternatively, pass -newbigpicture to start in Desktop mode and have access to the new Big Picture Mode at any time.

General
  • Reduced client startup times for users with large game libraries
  • Fixed issue where launching a game would take longer to start if there was no network connection
  • Fixed VR flags not showing up in app details for some games
  • Center the popup controller configurator window when viewing controller layout
  • Fixed circular download progress indicator being broken in game entry list
  • Fixed downloads page crashing when starting in offline mode
  • Downloads page now properly responds to online/offline status
  • Updated “Steam News” popup dialog (again)

Sign In
  • Fix a case where if the sign-in UI had cached credentials which had become invalid, it could get stuck and not accept valid credentials thereafter
  • Fixed an input focus bug requiring an initial click on the sign in UI before you could type your username or password
  • Fixed issues with dragging or closing the sign in window, and related display scaling issues, on computers with nonstandard desktop scaling
  • Fixed an edge case in handling of invalid cached credentials affecting reauthentication
  • Fixed issue with sign in refresh UI when the user had already signed in once during the current session.

Steam Input
  • Gyro Enabling: The "Touch" option is now available to controllers which do not have capacitive touch sensors - Moving joysticks out of their deadzone now counts as a "Touch".
  • All controller types can each now optionally choose to use a Nintendo-style layout. This flips the A and B button and X and Y button universally in Steam and in games.
  • The Xbox extended features driver has been updated for Windows 11
  • Fixed hang when the Amazon Luna controller rumbles on macOS
  • Fixed issue with the touch binding in As Mouse mode releasing before the end of a swipe

Remote Play
  • Fixed occasional long hitches during Windows desktop capture
  • Fixed glyphs for third party Nintendo controllers while streaming

SteamVR
  • Fixed issue that caused some OpenXR app images to not appear properly in SteamVR
 

Morgoth

Ph.D. in World Saving
Patron
Joined
Nov 30, 2003
Messages
36,120
Location
Clogging the Multiverse with a Crowbar
Attention!

God Gaben has something to say.

https://www.pcgamer.com/gabe-newell...erent-manufacturers-and-thats-why-pc-is-best/

msQUXQH9yDdiSMXEP4J6iS-970-80.png.webp


"On behalf of everyone at Valve, I would like to say thank you for giving Steam Deck the Golden Joystick award for best gaming hardware," said Newell. "So on my PC I have an AMD CPU, a Nvidia GPU, the PC's from Falcon Northwest, I have a Corsair mouse, I have a Logitech keyboard, I have a Samsung monitor…"

Thank you. At ease.
 

ciox

Liturgist
Joined
Feb 9, 2016
Messages
1,408
nah, it's just that youtuber thing of having completely unrelated video running throughout the whole thing

there's basically jackshit information about those titles besides some filenames from datamining
 

fork

Guest
Hahaha, and that is Steam!
Imagine what the average (mobile) gamer thinks innovative gameplay is.
 

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,341
I mean, Hitman 3 won the best VR game award. That should tell you something. Problem is people just go with what they know or have heard about, and Stray already won some awards being an indie darling.
 

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,341
You sadly have to log in to see the differences, but has anyone been paying attention to new """suggested""" price changes?
https://steamdb.info/pricechanges/

In case you forgot what it's about.
https://steamdb.info/blog/valve-price-matrix-2022-update/

$0.99 USD​

CurrencyOldNewDiff
British Pound£0.79£0.89+13%
Euro0,79€0,99€+25%
Russian Ruble30 ₽42 ₽+40%
Brazilian RealR$ 2,29R$ 3,49+52%
Japanese Yen¥ 100¥ 120+20%
Indonesian RupiahRp 8499Rp 9699+14%
Turkish Lira₺2,10₺11,00+424%
Ukrainian Hryvnia21₴26₴+24%
Canadian DollarCDN$ 1.19CDN$ 1.29+8%
New Zealand DollarNZ$ 1.29NZ$ 1.49+16%
Norwegian Krone7,50 kr11,00 kr+47%
Polish Zloty3,59zł4,49zł+25%
Swiss FrancCHF 1.00CHF 1.09+9%
Indian Rupee₹ 42₹ 52+24%
Chilean PesoCLP$ 500CLP$ 620+24%
Colombian PesoCOL$ 2000COL$ 2800+40%
South African RandR 10.00R 11.00+10%
Hong Kong DollarHK$ 6.00HK$ 7.00+17%
Argentine PesoARS$ 13,99ARS$ 82,00+486%
Kazakhstani Tenge250₸300₸+20%
Uruguayan Peso$U24$U32+33%
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,015
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://www.pcgamer.com/heres-why-a...tarfield-just-changed-release-dates-on-steam/

Here's why a bunch of games, including Starfield, just changed release dates on Steam​

Starfield, Redfall, Ark 2, and a bunch of other games slated for launch in 2023 are now listed as simply “coming soon.”

You may have noticed recently that Starfield's listed release date on Steam(opens in new tab) recently changed, from 2023—vague, but at least within a specific window—to "coming soon," which is vague and utterly without specificity. It was in fact just one of several games to have their launch dates rejiggered today: Others, visible on SteamDB, include Forspoken(opens in new tab), Redfall(opens in new tab), Ark 2(opens in new tab), and Robocop: Rogue City(opens in new tab).

The good news is that there's nothing to worry about. Well, probably nothing, anyway. You see, back in October 2022(opens in new tab), Valve made a change to the way it handles release dates for upcoming games. Prior to that, release dates on Steam store pages were a Wild West: Some games would list an exact date, others would have something more ballpark—a month and year, maybe—and still others would drop in joke text, like "when it's done."

"Our current hodge-podge of coming soon displays leaves a lot to be desired," Valve wrote at the time. "Some information can be missing or incomplete. Worst of all, the custom text field we used to provide has no localization support, which creates a confusing and inconsistent experience for players across the globe. One-off jokes or references don’t translate, and date descriptions vary from place to place.

"For instance, take the string 5/8/2023 ...is that May 8th, or August 5th? Depends on what country you live in!"

To address those shortcomings, Valve introduced five options developers could select from and switch between, with a "localized and regionally-familiar presentation" for each:

  • The exact date. “Aug 24, 2023”
  • Month-and-year. “August 2023”
  • The quarter of the calendar year. “Q3 2023”
  • The year. "2023"
  • No date at all. “Coming Soon”
To handle how those dates appear in lists of upcoming games, non-specific launch targets are listed at the last possible date in their time range. So, for instance, if your game is slated for Q1 2023, it will be sorted as though the release date is March 31; if it's simply 2023, Steam will treat it as though the release date is December 31. Essentially, it's an automated placeholder date. And if there's no date at all, it'll appear after all other games that do have a specific date or launch target.

The current expectation is that Starfield will be out sometime in the first half of the year, but since the date on Steam was listed as 2023, it would be treated as though the launch date was December 31. It's reasonable to think that Bethesda would not want that, but it also wouldn't want to publish a date publicly too early—thus, the no-date option.

There is one other theory, although it's a bit of a stretch: Valve warned in the October 2022 update that games with release dates that don't fit the new standards will be automatically set to "coming soon" at 12 am PT on January 1. It's possible that Bethesda blew past the deadline without doing anything, and then Valve didn't actually take action to set the dates to "coming soon" because it wasn't really paying attention either. Like I said, it's a stretch, but Steam's isn't the only product page that developers have to manage for their games.

Whatever the case may be here, other games have previously made similar changes, presumably to accommodate Steam's new release date policy: Nightingale(opens in new tab), for instance, switched its listed launch target from "Coming in first half 2023—Add to your wishlist!" to "Coming soon" on December 8. I've reached out to Bethesda and Steam to ask about the changes, and will update if I receive a reply.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,015
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://www.pcgamer.com/biggest-lea...h-everything-from-portal-tf2-and-half-life-2/

Biggest leak in Valve's history includes pretty much everything from Half-Life 2, Portal, and Team Fortress 2​

Sounds like a spy got in somewhere.

Valve has suffered the biggest asset leak in the company's history, after a series of asset repositories for its games from 2016 were released online. The games are Portal, Counter Strike: Source, Day of Defeat: Source, Half Life 2: Episodes 1 & 2, Half-Life 2 multiplayer, and Team Fortress 2.

The leaks seem to originate from an account that calls themselves WandererLeaker, and to have been disseminated initially through Discord. In Discord chat the leaker wrote(opens in new tab): "I don't care anymore. I also did my toying around with it for a few years, did not upload because I was threatened every time [...] A real shame. I have no legal binding to these files. Not anymore". They would later add "I have held onto these files since 2016".

The leaks are in the form of asset repositories, which is typically how a game's files would be bundled-up to share with an external partner. The biggest leak in terms of sheer scale is Team Fortress 2, and diving into that one will give you an idea of what there is to be unearthed here. The short version is that it's a 61GB package of almost every asset that the game's had.

"Tons of never before seen maps, models, PSDs & VMFs, everything," writes TF2 content creator Richter Overtime(opens in new tab). "Once the community finishes digesting this (61GB), there will be nothing else to talk about. This is the last official TF2 content drop you or I will ever see."

That may be rather overdoing it, but there is certainly stuff here to get excited about. The assets date from 2016 and include cut content, content that was released in a different form, and assets that for whatever reason were abandoned. There's the barebones of a mooted Raid mode, which was cancelled and re-purposed as elements of the Mann Vs. Machine mode, map variants and entirely new maps (mostly for MvM mode). There's so many prototype maps, in fact, that they still haven't all been dug out.

Other finds include a 3D model of Saxton Hale, a different bonesaw model, unused animations, several tutorial modes, weapon variants, an unused model for a little three-legged robot, and this witch from the spell book that was based on an older version of Miss Pauling(opens in new tab).

Especially notable are a bunch of green and yellow textures that imply, at one point, Valve was considering implementing the classic Team Fortress colour scheme for both teams.

Most terrifying is a level 4 sentry. If you don't play TF2 then know this: A level 3 sentry will turn you and your team into colorful gibbets again and again. The idea of this thing having a final form… yeah, some things are best left on the cutting room floor.

The leak also includes various taunts that were created but either never added to the game or remain unfinished.

The TF2 community is also full of jokers, some of who are using this leak as an opportunity to post slightly obscure older or community content and say it's part of the leak. Here's a sight that only your mother should ever see, a naked spy model, but it's not from this particular leak (the detail of his shoes remaining on is great though).

Another older leak that's being mixed-in is a model for the female soldier(opens in new tab), which is official but the textures of which are fan-made. Another is the internal pitch by artist Drew Wolf to bring a female version of each class to the game, which the artist first shared in 2017(opens in new tab). The designs are incredible, mind, especially the idea of an 80 year-old Scottish granny demowoman: "C'mere n' go boom ya wee shite!"

The material is being combed-over by dataminers and modders as we speak and, given there's 61GB of TF2 alone, expect more stuff to come to light over the next few weeks. If you're interested and take your own deep-dive, bear in mind that a lot of what you'll read about what a given item was intended for or why it was abandoned is speculation. Some discoveries here are well over a decade old and, when you consider the amount of assets TF2 has accumulated over time, a certain degree of wastage is inevitable.

The last official update for Team Fortress 2 gave its community the keys to the kingdom(opens in new tab), with Valve focusing on adding tools and creator freedom that should see the game live on for years to come. This very unofficial addendum will no doubt turbocharge that, and it is undeniably something of a coincidence that it's happened so shortly afterwards. Whatever the TF2 community do with this, hopefully no-one will build the level 4 sentry.

As for the other leaks, it's all the above but on a smaller scale. There is doubtless material of interest in the various Half-Life and Portal files, but don't expect someone to find the Half-Life 3 source code in here: It's all assets that were bundled-up to be shared with external partners, and thus anything especially sensitive would have been removed beforehand (and this leak shows exactly why).

I've asked Valve for comment on this huge leak of its material, and will update with any response.
 

Modron

Arcane
Joined
May 5, 2012
Messages
11,162
Oh glossed over the currently installed bit, how many games do you keep installed at any given moment that recently played doesn't cover it?
 
Joined
Mar 3, 2010
Messages
9,422
Location
Italy
too many =_= some waiting for the right mood (x4, installed march 18th 2022, never launched. e.y.e., last played decembre 25th 2011, still trying to overcome the irritation of permanent injuries gathered during the tutorial. the worst offenders), some for mods, some will be replayed for sure one day (kenshi, paradox games, mount & blade, star trader... too many).
what really clogs is stuff like star trek and neverwinter online, which i can't even play since they switched to mandatory w10 for no reason, or gaijin's crap and several minor online rubbish, some once played, a lot just played once. i can't just remove them or one day i could be tricked again, also "you never know", beta warframe was cream of the crap, fast forward two years later and i played it for a decade.
"only installed" would be the perfect solution. for the customer. as it is, it's perfect for all the shit peddlers out there.
 

jimster

Educated
Joined
Oct 2, 2021
Messages
122
Some curators to follow for games to avoid paying for:

Censorship and cut content:
https://store.steampowered.com/curator/10576967-Cut-Content-Police/

Epic Games/bad platforms exclusivity:
https://store.steampowered.com/curator/34410309-Epic-Games-Sucks/
https://store.steampowered.com/curator/34889977-Took-a-Moneyhat/

Denuvo:
https://store.steampowered.com/curator/26095454-Denuvo-Games/

Early access games to hold off on or that were abandoned (curator hasn't been active sadly):
https://store.steampowered.com/curator/11307018-Early-Access-Watcher/

edit: fixed the hyperlinks lol
 
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