waywardOne said:
Dantus12 said:
The unfortunate part is that Gaider no matter how much trashed He gets, can actually write, or batter said properly expand on other writers work
Can you give an example? I'm confused as to the origin of this "Gaider has talent" theory.
He's a terribad romance writer, but he can write good quests. Unfortunately, his (and Bioware's) greatest strength was always the creation of content-heavy urban environments with a lot of non-combat events and 'set piece fights' (rather than dungeon crawls) - and that element has now been reduced to include only the starting zone, or (in DA:O and DA2) scrapped altogether.
Even his worst writing is still far better than that woman with the 'let's write an interesting female romance companion - hmm...do I go ultra-cliched-emotionally-disturbed-woman-who-has-such-poor-selfesteem-that-she-can't-stop-talking-about-cock or do I go for paedophile-fantasy-cliched-virgin-girl? Because I can't possibly write a character who isn't a sexual cliche - that would be almost as silly as if I wrote a sexually confident character who actually has interests other than talking about sex all the time'.
Gaider's views on what makes a good game are rather different to my own, but I have some left-over respect for him due to his mods he did with BG2/TOB to give a full-ability demogorgon, improved AI with the boss fights in ToB, and the Ascension mod. It's a big call for someone to finish working on the game that they've been paid to make for the past few years, have that game sell bucketloads, and then spend their unpaid time making mods to bring it closer to his original intent. At that point time he was definitely a game-maker at heart, rather than the failed want-to-be-authors that fill Bioware's writing teams. And yes, I appreciate the intention behind getting professional writers in - but getting folks who failed utterly in their attempts to become authors and journalists, and have absolutely zero credibility in the literary world, is NOT 'getting professional writers in'. It's like hiring the kid who studied drama at uni, but has never actually landed any theatre/film/tv work due to lack of talent, and then saying you've 'hired professional actors'.
At least Gaider (originally) was doing what he wanted to do - make computer games. And that will always be a better policy than hiring folk who really want to be writing romance novels, but weren't good enough. Sure, if you could get someone who IS a successful writer, and interest them in making games, that would be even better, but failing that, why hire other media's rejects?
Of course, these days Gaider seems to be more and more like the writers I'm talking about - someone who would rather be writing fantasy novels. I suspect that it has changed the way he approaches game design, and for the worse.