free_pepe
Literate
- Joined
- Aug 18, 2024
- Messages
- 37
(The title is provocative, and not entirely true, as there are different kinds of puzzles in adventure games which are real puzzles, but...)
The solution to standard adventure game "puzzles" is either so obvious (to those who've been paying proper attention) that it can't be called a puzzle!
(ie; "Go find something soft and fluffy to turn the broom handle into a mop"..... ok so I'm looking for something soft and fluffy, Easy as! ......it's potentially a bit of a game for my eyes to play. but it's not a puzzle!)
....Or the answer is not obvious (to those who've been paying proper attention), because it relies on Moon Logic, in which case the only way to beat it without picking up a walkthrough involves randomly clicking on things until something works (that's not problem solving, that's just randomly clicking on things!) and/or studying the developer's mind (that's psychology!).......
In either case these aren't puzzles! (unless you want to call understanding the developer's mind "a puzzle"...)
The solution to standard adventure game "puzzles" is either so obvious (to those who've been paying proper attention) that it can't be called a puzzle!
(ie; "Go find something soft and fluffy to turn the broom handle into a mop"..... ok so I'm looking for something soft and fluffy, Easy as! ......it's potentially a bit of a game for my eyes to play. but it's not a puzzle!)
....Or the answer is not obvious (to those who've been paying proper attention), because it relies on Moon Logic, in which case the only way to beat it without picking up a walkthrough involves randomly clicking on things until something works (that's not problem solving, that's just randomly clicking on things!) and/or studying the developer's mind (that's psychology!).......
In either case these aren't puzzles! (unless you want to call understanding the developer's mind "a puzzle"...)