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Thief fan missions and campaigns

Rookie

Novice
Joined
Jan 7, 2023
Messages
16
A new jam mission, by Skacky and Prinxellier

https://www.ttlg.com/forums/showthread.php?t=152800
Finished. Overall, good classic skacky mission: very vertical, gloomy. I quite like the twist near the end of main objective, and finding cerulean dagger (and aftermath of that) was fun. 8/10.
As for Misguided Souls, nicked's entry for jam - well, it was more original and difficulty went up higher than WoM. Also good. 8/10. Hope those are not the only one for this jam.
 
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Unkillable Cat

LEST WE FORGET
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Joined
May 13, 2009
Messages
28,806
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Checked out "Winds of Misfortune". Clearly skacky's work, but has that feeling of being rushed about it. Still very good, gets a thumbs-up from me.

Then I checked out "Cold Hands, Cold Heart". This is the smallest and easiest jam-FM so far, but it's not to be dismissed. Somehow the house really manages to convey that feeling of neglect that they were going after, and a good choice of atmospheric noises helps seal the deal. Worth a look.

I'm hoping we see more of these jams. :)
 

Rookie

Novice
Joined
Jan 7, 2023
Messages
16
And all of this jam missions are made by the already established FM creators. Nicked, skacky (in collab with Squadafroin), Vegetables, Bikerdude. The same people from contest to contest.
 

Unkillable Cat

LEST WE FORGET
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May 13, 2009
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Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
I'm confused.

A new FM was released, "Mr. Shabby", which is a mansion-heist and a first-time release by the author.

I'm confused because it's like the FM was released 25 years ago instead of today, complete with disproportionate architecture, buttons floating in mid-air, forced key hunts and an overall feeling of jankiness.

I honestly don't mind as this is a nice walk down the early days of Thief Fan Missions... but I'm wondering if this is some elaborate insider joke.

Give it a go if you don't believe me.
 

JarlFrank

I like Thief THIS much
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Joined
Jan 4, 2007
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Steve gets a Kidney but I don't even get a tag.
I don't find it hard to believe that a current year novice FM author would make the same mistakes novice FM authors made 20 years ago.
 

Unkillable Cat

LEST WE FORGET
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Joined
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28,806
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
I saved "Twilights over Driftstone" for until I had peace over the holidays.

I was just gonna give it a 30-minute look, and knowing it was a 'jam'-mission I figured that would be close to enough.

I completely missed the fact that this FM is made by Lord Taffer, the same guy who did "Mysteries of Tolham", which I ranted about a few pages back.

That's why I didn't go to bed until 4 AM, I completely and totally lost track of time.

The exteriors look normal and unsuspecting, but the interiors just scream "Tolham" at you, particularly the manor and the slums in the southwest.

They say that gamers never look up. You better learn quick then, because this FM almost mandates it.

Fortunately this is not as huge a slog as "Tolham", the internal clock has just passed two hours and I'm mostly done... only missing ~1000 loot and three of the 13 secrets.

Rating: 8.5/10. One of the better mansion heist missions out there.
 

Beltzer

Barely Literate
Joined
Jan 5, 2025
Messages
1
Beltzer also released a new campaign. Heaven help us...

Some of the graphics inside the mechanist building are interesting and it's nice to hear SlyFoxx as Garrett again, but other than that, it's just the same old, same old...
I have read such shit many times now. Have you ever opened Dromed?
Have you released something?
I know that i have my own style. I do not make typical Thief Fm. I do the games in the way i would
have liked playing them. Sorry if i have "bad taste". I cannot make games in the way you like them
and not ever get a penny for it. If i am gonna do it for free, then i want it to be fun.
I have spent many many hours, weeks and month making this and other Fm.
And i don't even deserve constructive criticism from you and some other members here.
"it's just the same old, same old..." Really? Do you mean that i do same shit every time in my games,
or do you mean in general? Is it often that Garrett get tired of an rape/murderer and choose to find
him, and either kill him, or knock him out and bring him to the jail, then get a reward?
If you have built this city, what new brilliant ideas had you put in it? That no one has done before.
Its funny, some people automatically do exceptional Fm if you ask members here. It does not
matter how simple they are. I have one in mind that always get super credits, and nothing is bad, never.
He must be a god :)
But you guys are gonna get what you want. I never gonna open Dromed again. Its too bad, i really like
it, and many members at TTLG say that they like my games. But i am tired at this shit.
 

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