Until relatively recently (the last 5 years or so), ghosting was a fairly niche playstyle. Now that almost everyone still playing fan missions is a hardened veteran, you see it more often, but most missions weren't designed with ghosters in mind. Paradoxically, this was okay with the ghosting fans, since the best ghosting experience doesn't result from ghost-friendly missions, but defeating the game against all odds in an unplanned, devilishly challenging setup.
System Shock 2, Never Winter Nights.Playing Wicked Relics. Very good mission, but I'm not too far yet. Mission is fun itself, good builded mansion, good secrets and texts. I had fun with plot, crused item and music create that a bit creepy atmosphere of that mission. And a bit of humor from Garret. Like always.
By the way, a question to all of you, 'dex bros. Do you know any other good game with multiple good players scenarios, modules, missions? I heard something about Quake, Doom, Blood and some other games, but I prefer to use good sources (like, well... you )
System Shock 2, Never Winter Nights.
Playing Wicked Relics. Very good mission, but I'm not too far yet. Mission is fun itself, good builded mansion, good secrets and texts. I had fun with plot, crused item and music create that a bit creepy atmosphere of that mission. And a bit of humor from Garret. Like always.
By the way, a question to all of you, 'dex bros. Do you know any other good game with multiple good players scenarios, modules, missions? I heard something about Quake, Doom, Blood and some other games, but I prefer to use good sources (like, well... you )
Personally, I really like some Tomb Raider fan levels, although by now I've kinda grown tired of the old TR4 engine.
Check this out: http://trle.net/toplevels.php
The best thing: most of these don't even require you to have the original game installed. They're playable by themselves and come with their own exe.