Cross
Arcane
- Joined
- Oct 14, 2017
- Messages
- 3,048
That sounds awesome. Unfortunately, that's not how Chrono Trigger's combat works. You can't position characters or aim area of effect attacks. It's a bog-standard JRPG combat system.Chrono Trigger's combat system (particularly, the double/triple tech system and the area of effect/positioning systems) was a breath of fresh air amongst final fantasy doing the exact same thing with it's combat from FF4 through 9.
That also sounds awesome, but it's not how Chrono Trigger works. From what I remember, the time travel "mechanic" is mostly used to allow you to open certain treasure chests twice (in multiple time periods). I don't think there's a single instance in the entire game where you can use time travel to change the structure of the main plot in some meaningful way. It's entirely linear. They could have replaced time travel with hopping between different dimensions and it would have made little difference.On top of that, the time travel/era mechanics were also very cool from a world exploration perspective. It was a ton fun trying to change stuff in the past or check back in the future after doing something once you did a major thing to see the impact. I think that's what people still really want to see- a large world with many possible ways to fuck with the timeline in small way as minor sidequests, secrets and easter eggs.
That's what Chrono Trigger does.Instead, games advertise time travel, but only use it as on rails story events, often badly.