The mistake is "Steep Learning Curve", not "No Learning Curve". There's reason to believe that he's talking about character creation specifically, not all character development throughout the game.
Yeah, what I'm saying is that it seems like too much trouble for something that can be solved simpler and faster with pre-generated characters. When a game has them you know you can finish the game with them (supposedly they are play-tested) so, if you don't want to go through character creation you click on a pre-generated character and off you go.
So that's why I don't think he wants it limited to that.
Could also be a case of just wanting to re-invent the wheel... what I mentioned earlier about modern trends in UIs where they change stuff for the purpose of making it easier but end up making it just awkward for everyone.