I ran into an issue...
Overall I enjoyed the game. It's an interesting combination of RPG, survival, and base building, and I hadn't played anything like it before. The music is good and suits the game's atmosphere well. I liked the use of ending slides.
In the Roster screen, you can tell companions what to work on. They affect systems that they're working on with their skills. So putting a companion with construction 2 on construction speeds that up at the same rate the player character would with that skill. It stacks with your own. Some companions have unique tasks they can work on, and all of them have a bonus and an upkeep rate. If the bonus is gathering minerals, you can augment this by telling them to work on exploration. This will double their gathering rate.I got a companion, but I don't know what he's good for. He walks around the outpost and eats my food and drains my morale. I think he's supposed to provide minerals, but I don't think he actually does that.
You can boost morale by spending time on 'leisure' in the timelapse panel. You can keep morale high by having enough beds, enough food -and food diversity- and enough sleep. Companions can also boost morale in various ways. If your character is stuck in a depression and you need to get something done quick, use alcohol. It temporarily lifts the debuff, although you get a penalty later on.I have no idea how to boost my morale, so my character became chronically depressed once the companion arrived, even with the Stoic perk. I built a living quarters and dormitory in the basement, thinking that would avoid any morale loss caused by a companion, but it doesn't seem to help.
That...yes. Will fix.It would be nice if the mouse wheel could scroll down the list of emails.
That's true, those two are mutually exclusive. Bailing Titan with the Chinese rocket can be the shortest ending and you can skip a lot of content that way. If you do it early enough, it bypasses the steam check entirely. Will fix.I got the Scorched Earth and Better Than Nothing achievements from the same ending. I don't think I should have got Better Than Nothing. My ending slides made it clear that earth was completely uninhabitable. I worked with the Chinese and took a flight to Mars as soon as it was offered. I wasn't a very good IASA employee and I didn't help the eco-terrorists.
Sometimes you have to click again, or double click, or be in the right position. It's related to the annoying issue where you're sometimes twirling around for no reason. I've made it so it happens less often, but it's an engine problem. I'm working with some people at Unity on a fix for that, but it basically amounts to me having to ask for a few peeks under the hood and sending them fixes or coming up with workarounds after seeing their code, which isn't a very efficient process.I got payment from the Chinese for helping them, in the form of supplies dropped at the outpost, but I'm not able to collect the supplies. My character just walks through the crates when I try to interact with them.
Also, I'm pretty sure there's a problem with XP. I was ~200 XP from level 4 to 5, then completed a research that gave me 500 XP. It gave me the level up, but then it showed me at 0 XP towards the next level. I expected to be ~300 towards the next level.
I'm not sure how long a week is supposed to be on Titan, but I just slept for 208 hours and gained 3 minerals. I have two companions, each of whom is supposed to be generating 10 minerals/week (they're both tasked with exploration).
I've been tasked with planting an EMP beacon at the top of a mountain, and in order to do that, I need to construct EMP parts, but they don't appear at the construction station. I'm not sure if that's a bug or not.
I was using the sleep interface for the purpose of testing this. I actually didn't realize the value of the timelapse panel until this second playthrough. It makes construction and research go so much smoother!I'll look into that. Same for the mineral gathering rate. It should work, but I take it you're sleeping and not using the timelapse panel? You should pass time using the timelapse panel and check the 'sleep while resting'. It does everything sleep does but with more info. The sleep screen looks cool and it lets you more accurately be ahead of your fatigue level if you decide to go and explore, but you should use the timelapse panel most of the time.
I'm not sure how far from the endgame I am, but I'm further in than when I beat the game the first time. I managed to get here a lot faster after I learned about manning the construction and research stations. It hit January 13 and Van Hoorn arrived in the Hesiod. I had already helped the Chinese at the Throat of Kraken, finished all research topics and started terraforming Titan with Val, and I've completed ten nodes of the supercomputer and established a singularity (plus explored two different endings associated with the singularity).Oh crap, that's an endgame quest that I just patched. It showed up at the start of the game for testing purposes but I forgot to turn that off when I pushed it to the release build. I'll scramble for a hotfix today. It's the reason Van Hoorn's conversation is bugged, too.
Yes. It's a pretty essential part of the game.I was using the sleep interface for the purpose of testing this. I actually didn't realize the value of the timelapse panel until this second playthrough. It makes construction and research go so much smoother!
I'm not sure how far from the endgame I am, but I'm further in than when I beat the game the first time. I managed to get here a lot faster after I learned about manning the construction and research stations. It hit January 13 and Van Hoorn arrived in the Hesiod. I had already helped the Chinese at the Throat of Kraken, finished all research topics and started terraforming Titan with Val, and I've completed ten nodes of the supercomputer and established a singularity (plus explored two different endings associated with the singularity).
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Official gameplay video:
Titan Outpost is probably my 2019 GotY. Happy to see it getting QoL improvements and more bug fixes.
Not really no.This looks interesting. I'm worried about the Steam reviews... Is it still buggy?
Full disclosure: Buster is my neighbour and previously aware of the game. He thought he was helping out by shilling for me. I appreciate the effort, buddy, but let's keep things real. And welcome to the Codex.Alrighty then. I just bought it. I must say it's looking good so far. Much better than I expected, even.
If you keep talking to Karl, he'll point you in the direction of more lakes. Set up more pumps and more drones.Ok,how do i meet the methane quotas? The drone brings 10 tons every 5 hours,but i need 750,so there is no fucking way i could meet it. Also pretty high spike from 100t.