And while I like Stardock, the mans point seems to be "don't make games for genres with heavy pracy". Wow, what a great plan. I'm curious as to how many of the genres I enjoy on PC would wither up and die under that philosophy. I really like RTS, I wonder if that is heavily pirated...
Heres to a future where this :
Our games target genres with the largest customer bases per cost to produce for
is the deciding philosophy over whether a particular game will be made.
You guys really are short sighted, aren't you? You realise the RPG genre is at the very opposite end of that scale? They are incredibly expensive to produce for their total customer base. The only people who make them these days are the people who really, really think they are cool.