Diablo169
Arcane
Why are we still arguing about weather the extra cash counts or not? Fargo has said it doesn't
We cannot risk healing our creative lead's tormented soul. We might end up with Rainbow Brite RPG or something.
We should torment him more then. Stretch goal: At $3M, Colin has to read from the Complete Book of Elves and explain what he was thinking.
At 3.5M, I will record a video abjectly apologizing. At $4M, I will do it in sackcloth and ashes.
Well nice, they reached 4Mil, barely. I wasn't that wrong when I sayd 4.5 mil + was impossibiru.
Colin is off-the-scale-awesome.The Colin and Nathan interviews were pure gold.
Yay! Torment with Codex and no stronghold! Couldn't be happier
Yay! Torment with Codex and no stronghold! Couldn't be happier
Hurray, less content! :patriot:
Well...we did. $400K in the final day. $900K in the final five, which is between WL2 (which did something like $400K in final five) and PE (which did $1.25M in final five). It's a good surge, way better than I expected a few weeks ago.Brother None was right, they didn't have a huge surge in the last day, like other campaigns.
Well...we did. $400K in the final day. $900K in the final five, which is between WL2 (which did something like $400K in final five) and PE (which did $1.25M in final five). It's a good surge, way better than I expected a few weeks ago.Brother None was right, they didn't have a huge surge in the last day, like other campaigns.
Good thing we got Kevin running things, he was telling us $4M looked really likely like a week ago. He did so much Kickstarter research, I think he called it pretty much flawlessly, at that point (none of us including him expected it to do as well in day 1, but once that craziness was over this total was becoming more likely, +something like $100K thanks to our Pat/MCA SGs).
It was a really great campagin. But I have to say that I was a bit disappointed by the final day(s), which may just be because of P:E's excellent last push.
Also, your wrap-up party felt a little ... impersonal? again. This sounds silly, but, in my opinion, while interviews and such are great, people should be *emotionally engaged*. Especially, if you want to drive pledges up.
For comparison in the P:E wrap-up party I *felt* like part of the party. Having fun just watching. On Wasteland 2 and Torment I felt like a distant viewer. I was interested in the subject matter and so on. But, not much beyond that.
Don't know if that even makes sense, just my feedback.
Obsidians wrap party was a bunch of game developers getting drunk and trying desperately to keep up with a chat-rooms questions. I preferred Inxiles, it only lacked