Lurker King
Self-Ejected
- Joined
- Jan 21, 2015
- Messages
- 1,865,419
Have you played it? If yes why do I need to elaborate? Quest and area design is pathetic (probably because of the gulf between who designed and who implemented), maps are huge for no reason and filled with copy-pasted encounters (probably because of the early complaints about railroaded area design). Character system is pure shit with redundant stats and assorted bad design like skill points scaling from one stat, quite evidently designed in less than 20 hours by people just willing to replicate typical RPG mechanics. Combat requires no tactics, it's just the same shit always. Add to that a disgrace of an UI that still needed 50 iterations to get there (and got worse with the DC despite claims that console port would not affect PC) horrible camera and muddy 3D graphics that manage to be worse than infinitely better games made by amateur teams of 1-5 people. Wasteland 2 looks and plays like russian shovelware from 2005.
There's nothing worse than WL2 there. Unless you're that type of codexer that thinks top down perspective (NOT FUCKING ISOMETRIC) projection and turn-based combat makes anything great.
So, you are saying that if I dig in that list with seventy games, I will not find any game with bad graphics, empty maps, copy-pasted encounters, bad UI, broken character system, superficial combat system, and stupid quests? This sounds like a summary of 90% of the cRPGs out there. In fact, you will probably find some games who are worse than W2 in some of these aspects. Let’s talk about the strengths of the game you forgot to mention like the reactivity, the widespread skill and stat checks, and huge amount of details hidden behind different playthroughs. Not everyone even attempt to implement these things nowadays, but they are like important. Just like you, I’m disappointed with the game because my expectations were high. But to say that is the worse cRPG ever? Give me a fucking break.