tuluse
Arcane
- Joined
- Jul 20, 2008
- Messages
- 11,400
It's unforgiving... it's unhelpful... it's capricious
Does Adam moonlight as Jackie Chiles?
It's unforgiving... it's unhelpful... it's capricious
Been pretty quiet on this front. Given how busy (designer meetings etc) it was before W2's release became an issue I'm inclined not to buy that it fit perfectly into their plans. With the further push W2 got I wonder at what point reiteration will turn into thumb twiddling.
Want Russians help?Bros, may be not the right place, but I'm a bit desperate. I'm making a Russian TToN wikia and need some people to help me. Maybe someone can help?
I wouldn't worry about Numenera because of WL2 not living up to expectations.After messing around with Wasteland I kind of wish Obsidian was making this game, and at the very least that I hadn't spent as much on the kickstarter. But I'll settle for the hope that inxile learns a lot from the process of making that game.
WL2 seems very professionally made to me, it's lacking in design chops.Yeah I have a feeling that with ksaun as Project Director we may see some better Project Management practices for Torment, than what we have seen from Wasteland 2.
Well it does have Brian Fargo on board. Kinda helps to have someone who ran a publisher and has been around for decades.That is a good point although I would argue that it is a bit of both. On the other hand WL2 never seemed to have struggled money-wise, if what BN et al have been saying is correct.
Why do people try to judge TToN by W2? I've seen plenty of this kind of "opinions".
Oh, yeah. In that case I must be happy that people don't judge Torment byWhy do people try to judge TToN by W2? I've seen plenty of this kind of "opinions".
Because it's made by the same company. It's a perfectly understandable mistake from somebody who hasn't been paying close attention and hasn't noticed that the two game's development cycles are completely different, from budget to pre-production to personnel.
What about The Bard's Tale?Inxile, before all this recent KS buzz was mainly a mobile game developer, their only rpg was a console orientated comedy "thing"
I've seen some on other gaming sites/forums.What "people" are you talking abut, staticspine?
How many are there?
I've seen some on other gaming sites/forums.What "people" are you talking abut, staticspine?
How many are there?
relax, it was not rpgwatchI've seen some on other gaming sites/forums.What "people" are you talking abut, staticspine?
How many are there?
I've seen some on other gaming sites/forums.What "people" are you talking abut, staticspine?
How many are there?
The opinion was "I do not like Wasteland 2 beta, so Torment: Tides of Numenera will be bad"
the character portraits - were all done by Chang Yuan. http://changyuan.cghub.com/