And yet Fallout New Vegas plays better than most dedicated FPS games when you have high skill proficiency in the weapon you're using.
lol wut
I think what he's saying is along the lines of,
And yet Fallout New Vegas plays better than most dedicated FPS games when you have maxed the weapon skills for the weapon you are using, and also I suck obsidians cock enough to say this.
Which is completely false, because it's slow, has autoaim, has cone fire on all weapons, and has a shitty immortality mode called VATS.
You're talking as if there was only one single possible formula for making a fun shooter and anything that deviates from it can't be fun. When I compare F:NV to what currently passes off as GOTY BEST GAME EVAR in the world of FPS these days, like Bioshock Infinite, I'd argue that it holds its own pretty well.
"shitty immortality mode called VATS" you do realize there were really *great* FPSes with gameplay mechanics that were almost that? I consider F.e.a.r as one of my favorite, most fun shooter to play, but the game did have an ability to slow time in a way that trivialized many encounters. Even if F:NV had been made as an FPS rather than a RPG it would still be a decently fun game to play. Far more than cutscene ridden Cock Infinite and its overly poor encounters with bullet-sink-everywhere and constant get behind cover crap.
Heck, F:NV doesn't have Call of Duty-like health (or in the case of Cock, shield) regen. That's already more than I can say about most of the current solo FPSes.