The AR is a bunch of bullshit that wants you to fight the battle.
Isn't fighting the battles the point of the game? It's a pretty big failure that this is even an option. I don't remember many other tactical wargames (Graviteam, SoW, Takeda, etc.) having a skip battle button, certainly not one the players rely on to TW's degree, and they're usually better games than the mess CA churns out.
I am thinking about this question recently while enduring the pain of playing WH2 with friends.
And come to conclusion that TW series is not a proper tactical game at moment.
There is more tactical simulation elements in the early TW than nu TW.
They shift the focus of this series and try to attract the WH RPG , paradox and asian KOEI crowds.
All these games are distinctively different to games like SOW or graviteam series.
I have friends who play warhammer total war, attila and 3K but they seldom fight tactical battle.
Too much focus is put on that grand strategy map painting layer.
And have you notice one thing?
In graviteam series the so called strategy layers is not really strategy but just slight higher level operation level.
The "strategy" map linked to the tactical map. It is not two abstract and separate layers like total wars.
SOW didn't really have a "strategy" layers in the sense of TW series.
The attention to details is on a different level to TW.
None of them try to appeal to the "grand strategy" folks.
Total war in shogun 1 was not meant to be a grand strategy.
But now the focus change, and there is less tactical simulation elements.
More campaign RPG characters and grand strategy stuffs but none of them are very good.
And like KOEI, the only way they can make game hard for those players who keep using cheesing tactics on AI but refuse to play multiplayer mode is to make enemy AI producing endless stacks of armies so those "grand strategy" players have something to beat by using their cheesing method endlessly.
It is not a Graviteam, SoW, Takeda.
Total war now is basically a Japaense style KOEI game, and a very poor one.