Inspired by the CRPG Addict's coverage (although he was not very enthusiastic) I decided to give this game a go.
I use RetroArch to emulate the GameBoy and it's quite straight forward to use.
I missed some documentation for the actual game, though.
But I found out you move with the arrow keys, both in menus and moving your party.
X works like Enter usually works in old blobbers, while Z is like the Backspace key and also brings up one of the two game menus.
Enter brings up the other menu, from which you can Search for hidden doors, Lockpick and such.
The game feels closest to Wizardry 5, the only difference game mechanics wise seems to be that the stats are more extreme, with Hobbits being able to get 25 Luck, for example. Also, random encounter checks are made when turning, which I think I've only seen in Might&Magic 1 and 2 so far. EDIT: And Bard's Tale 3.
I decided on the following party:
Otto the Human Fighter. Will turn him into a Lord once his stats rise more.
Azaghal the Dwarf Samurai
Tiax the Gnome Priest
Baggins the Hobbit Thief. Starting with 25 Luck and 22 Speed he has not sprung any traps yet.
Amandil the Elf Bishop
Gulhir the Elf Mage
I was planning to eventually make Baggins a Ninja if I can find the right item and if it even exists in this game, but apparantly the English patch introduced a bug that make decapitating enemies no longer work (but not vice versa).
Down on floor 3 now, and the game so far is the easiest Wizardry I've played with the possible excpetion of Wiz 2. Only one character death so far, and it looks like it may be possible to Ironman this game (he said jinxingly...).
Leviation spell saved party from the chute mentioned earlier in this thread.
I use RetroArch to emulate the GameBoy and it's quite straight forward to use.
I missed some documentation for the actual game, though.
But I found out you move with the arrow keys, both in menus and moving your party.
X works like Enter usually works in old blobbers, while Z is like the Backspace key and also brings up one of the two game menus.
Enter brings up the other menu, from which you can Search for hidden doors, Lockpick and such.
The game feels closest to Wizardry 5, the only difference game mechanics wise seems to be that the stats are more extreme, with Hobbits being able to get 25 Luck, for example. Also, random encounter checks are made when turning, which I think I've only seen in Might&Magic 1 and 2 so far. EDIT: And Bard's Tale 3.
I decided on the following party:
Otto the Human Fighter. Will turn him into a Lord once his stats rise more.
Azaghal the Dwarf Samurai
Tiax the Gnome Priest
Baggins the Hobbit Thief. Starting with 25 Luck and 22 Speed he has not sprung any traps yet.
Amandil the Elf Bishop
Gulhir the Elf Mage
I was planning to eventually make Baggins a Ninja if I can find the right item and if it even exists in this game, but apparantly the English patch introduced a bug that make decapitating enemies no longer work (but not vice versa).
Down on floor 3 now, and the game so far is the easiest Wizardry I've played with the possible excpetion of Wiz 2. Only one character death so far, and it looks like it may be possible to Ironman this game (he said jinxingly...).
Leviation spell saved party from the chute mentioned earlier in this thread.
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