so you can call the Western market better if you want.
In past, I "bashed" a lot of JRPG's, but now changed my mind. Is not their fault. They are just different.I just don't like then cuz I have a deep passion for Magic and Firearms. Most JRPG's tends to not allow this class fantasies upon the player or when allow, is in a very "limited" and lackluster way. They also tend to not care about making things in gameplay great as they are in lore/cutscene/wathever. IMO game mechanics should reinforce the setting and "player fantasy", not goes against it.
Amusingly the series where this guy:
comes from might be a good fit for you then. Gridlocked, so guns are really strong due to massive range, and mages can easily break the game.
Don't worry the first game has a more grounded artstyle. It is Final Fantasy Tactics, the tactical rpg with a similar class system to Final Fantasy V I recommended you.
But yeah a disconnect between gameplay and story exists in every JRPG, even in the grounded ones.
Oddly Japanese developers do not really consider immersion a thing, which is an odd market hole for the country that invented a literal immersion genre in Isekai.