Sol Invictus
Erudite
The following is an e-mail composed by yours truly incited by this comic - http://www.unknownplayer.com/comic/ - which is obviously an attack on Saint Proverbius' reply towards J.E. Sawyer. Read it first, then read this.
I have a few comments pertaining to your latest comic - the one about J.E. Sawyer and the Vault Boy who was so obviously Saint Proverbius.
You do not seem to fully grasp the point of view professed Saint Proverbius.
First of all, it's not a matter of whether real time games are 'good' or whether turn based games are 'better?. I enjoy both types of games equally so I do believe that my opinion in this matter holds a certain merit towards a fair assessment of both points of view within this argument.
What matters is, rather, the implementation of a real time system into a role-playing game with an inherently turn-based system such as SPECIAL or D20. Converting an inherently turn-based system into a real-time environment indubitably disrupts the rules and is in other words, the equivalent of throwing sh*t into a fan and expecting a cake to come out in return. Therefore, games produced through this method are subsequently the poor bastard children of a failed marriage between turn-based and real-time. Case in point: Arcanum. Remember the combat?
If we follow your fruit analogy, we could say it is similar to fertilizing your oranges with fertilizer meant for pears in a climate, soil and overall condition meant for the growing of pears and not oranges! Simply put, it doesn?t work out correctly. When you have oranges, which are inherently oranges, but grown as pears and are susequently expected to be eaten as either oranges or pears, it will cause people to vomit because they just don?t know what to expect, as it?s neither truly an orange, nor is it a pear. It?s a pear in essence (i.e. Baldur?s Gate) but because it tastes nothing like one, the farmer insists that it looks and tastes like a pear ? but alas, it isn?t. The people would rather eat real pears than oranges which ?resemble? pears.
Most people (Including you, apparently) simply fail to comprehend that you can't take a turn based game, bastardize it into a real-time game and expect anyone to enjoy it as either a real time game or a turn based game because it is neither ? not both. A real time game is built upon a real time foundation with the intention of being a real time game. The system just works better. That's precisely why CounterStrike would fail as a turn based game, and why Neverwinter Nights failed as a real-time game.
p.s. why doesn?t your email fucking work?
I have a few comments pertaining to your latest comic - the one about J.E. Sawyer and the Vault Boy who was so obviously Saint Proverbius.
You do not seem to fully grasp the point of view professed Saint Proverbius.
First of all, it's not a matter of whether real time games are 'good' or whether turn based games are 'better?. I enjoy both types of games equally so I do believe that my opinion in this matter holds a certain merit towards a fair assessment of both points of view within this argument.
What matters is, rather, the implementation of a real time system into a role-playing game with an inherently turn-based system such as SPECIAL or D20. Converting an inherently turn-based system into a real-time environment indubitably disrupts the rules and is in other words, the equivalent of throwing sh*t into a fan and expecting a cake to come out in return. Therefore, games produced through this method are subsequently the poor bastard children of a failed marriage between turn-based and real-time. Case in point: Arcanum. Remember the combat?
If we follow your fruit analogy, we could say it is similar to fertilizing your oranges with fertilizer meant for pears in a climate, soil and overall condition meant for the growing of pears and not oranges! Simply put, it doesn?t work out correctly. When you have oranges, which are inherently oranges, but grown as pears and are susequently expected to be eaten as either oranges or pears, it will cause people to vomit because they just don?t know what to expect, as it?s neither truly an orange, nor is it a pear. It?s a pear in essence (i.e. Baldur?s Gate) but because it tastes nothing like one, the farmer insists that it looks and tastes like a pear ? but alas, it isn?t. The people would rather eat real pears than oranges which ?resemble? pears.
Most people (Including you, apparently) simply fail to comprehend that you can't take a turn based game, bastardize it into a real-time game and expect anyone to enjoy it as either a real time game or a turn based game because it is neither ? not both. A real time game is built upon a real time foundation with the intention of being a real time game. The system just works better. That's precisely why CounterStrike would fail as a turn based game, and why Neverwinter Nights failed as a real-time game.
p.s. why doesn?t your email fucking work?