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Turning Morrowind into a first-person roguelike

luj1

You're all shills
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One Life to Live
https://www.nexusmods.com/morrowind/mods/48316

Implements permadeath, with a configurable number of lives. Once you've lost your last life, you're dead forever.

48316-1591760923-1523601775.png

DRIP - Dynamic Randomised Item Properties
https://www.nexusmods.com/morrowind/mods/51242

Adds Diablo 2 style loot to Morrowind. Unique weapons, armor, clothing and accesories are dynamically generated, with over a hundred unique modifiers.

 
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luj1

You're all shills
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Lucky Loot
https://www.nexusmods.com/morrowind/mods/49839

A character with higher than base Luck will have a higher chance to find better loot. Fortify Luck works accordingly.

Useful Starting Spells
https://www.nexusmods.com/morrowind/mods/40439

Adds new spells that the player can start off with that are actually useful for adventuring such as Cure Disease, Open, Water Breathing, etc.

Merlord's Starting Equipment
https://www.nexusmods.com/morrowind/mods/47283

Adds starting items from the class selection screen.

47283-1572676478-1865882427.png
 
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luj1

You're all shills
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luj1

You're all shills
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Location
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Now some horror mods, scarcity and survival mods.

Blight Is Coming
https://www.nexusmods.com/morrowind/mods/47649

Blight storms may now spawn corprus beasts close to the player.

True 3D Sound for Headphones
https://www.nexusmods.com/newvegas/mods/65094

This mod enables 3D positional audio in Morrowind. You'll be able to hear if sounds are in front, behind, above, or below you in a full 360 degrees.

Find Shelter MWSE
https://www.nexusmods.com/morrowind/mods/48583

Prevents sleeping outside in rough weather.

One of a Kind
https://www.nexusmods.com/morrowind/mods/44923

Now only one instance of each Daedric weapon, armor, and shield exists in the game.

Tired and Hungry
https://www.nexusmods.com/morrowind/mods/45364

Your character must eat or sleep whenever it gets hungry or tired.
 

luj1

You're all shills
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Joined
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Messages
15,219
Location
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One time me and my friend took turns playing Morrowind in a hot seat type of session, where no save games were allowed and whenever one of us died the other guy had to start over. It was very fun because we had to plan our runs and it reminded me of roguelike gameplay.
 

Lemming42

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Joined
Nov 4, 2012
Messages
6,806
Location
The Satellite Of Love
This looks interesting. The world randomizer is not a bad idea but in practice it feels more like an acid trip than a coherent game.

I wish someone would replace the awful guild quests in MW with random ones; basically the same experience but instead of having to do the same mindless quests on every playthrough it'd at least be "go to [random dungeon] and do [objective]" which'd make it fresh every time and give you more reasons to go looking around the world, and would encourage more playthroughs as different builds, especially if the objectives suited the guild in question. Like for the Thieves' Guild you could have it select a random valuable object owned by a random NPC somewhere in the game world and task the player with acquiring it, which would be really cool.

A system like that would make adding new guilds easy too - work for the Census and Excise office by just delivering notices to randomly-chosen people, work for East Empire Company, whatever.
 

luj1

You're all shills
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Just kidding Lemming42. Here you go.

Supply Chain
https://www.nexusmods.com/morrowind/mods/49802

Adds 12 infinitely repeatable quests.

Radiant Quests for Morrowind
https://drive.google.com/file/d/1n51XraCLx5A95aXhe6o7Jz8qdxN0pzJ8

Adds simple repeatable tasks in the form of a job noticeboard.

Cleansing Ash Statues
https://www.nexusmods.com/morrowind/mods/52538

Allows you to turn in Ash Statues for gold.

Blight Bounties
https://www.nexusmods.com/morrowind/mods/45595?tab=description

The Temple is now issuing rewards for killing blighted creatures.

CM Minor Quests
https://web.archive.org/web/20161103115327/http://mw.modhistory.com/download-64-7039

Adds NPCs in cities who will offer the player work in 10 different jobs: herb collecting, exterminating, fishing, gathering, ghosting, crab hunting, cliff racing, smuggling, skinning, and nix hunting.

CM Minor Quests Addon
https://web.archive.org/web/20161103133628/http://mw.modhistory.com/download-64-12626

Adds a few more quest giver NPCs.
 

luj1

You're all shills
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Joined
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15,219
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Awesome page with Blight mods:
https://github.com/Lucevar/mw-immersion-mods/blob/master/articles/blight.md

So much of Morrowind's atmosphere comes from the creeping threat of the Blight: ash storms, rumours of corprus beasts escaping the confines of the Ghostfence, attacks on Imperial patrols, Divayth Fyr's Corprusarium, Ashlanders struggling to treat tribesmen who fall ill, economic stability and food security put at risk by blighted egg mines, it goes on and on. And walking out onto the slopes of Red Mountain, with the blight clouds rapidly descending and bringing visibility to almost nothing, it certainly feels atmospheric.

But unfortunately, in vanilla the blight storms are just that: atmospheric. They're not dangerous. Thankfully, that's what we have mods for.
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
4,156
Location
Mosqueow
That's not hard enough. If you die the game should format your drive and the monitor should explode in your face with thousands of shards scarring you forever.
 

Losus4

Educated
Joined
Feb 20, 2024
Messages
134
Just kidding Lemming42. Here you go.

Supply Chain
https://www.nexusmods.com/morrowind/mods/49802

Adds 12 infinitely repeatable quests.

Radiant Quests for Morrowind
https://drive.google.com/file/d/1n51XraCLx5A95aXhe6o7Jz8qdxN0pzJ8

Adds simple repeatable tasks in the form of a job noticeboard.

Cleansing Ash Statues
https://www.nexusmods.com/morrowind/mods/52538

Allows you to turn in Ash Statues for gold.

Blight Bounties
https://www.nexusmods.com/morrowind/mods/45595?tab=description

The Temple is now issuing rewards for killing blighted creatures.

CM Minor Quests
https://web.archive.org/web/20161103115327/http://mw.modhistory.com/download-64-7039

Adds NPCs in cities who will offer the player work in 10 different jobs: herb collecting, exterminating, fishing, gathering, ghosting, crab hunting, cliff racing, smuggling, skinning, and nix hunting.

CM Minor Quests Addon
https://web.archive.org/web/20161103133628/http://mw.modhistory.com/download-64-12626

Adds a few more quest giver NPCs.

Cleansing ash statues, blight bounties and CM minor quests are all included in Radiant Quests of Morrowind.

Source: I made Radiant Quests.

Use this version instead as the "Extras" folder contains more life sim elements like real time fishing + mining, weather survival and needs mods - https://discord.com/channels/210394599246659585/279367748197416971/1152099353142497390
 

luj1

You're all shills
Vatnik
Joined
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Messages
15,219
Location
Eastern block
That's not hard enough.

For difficulty you only need these,

Morrowind Anti-Cheese
https://www.nexusmods.com/morrowind/mods/47305

Fixes the biggest exploits and balance issues in the game.

Changes:
Morrowind Anti-Cheese Documentation:
1.0:
-The unguarded glass and ebony pieces at Ghostgate are now guarded by stationary armigers and ordinators
-High ranking temple members at Ghostgate, including armigers and ordinators, had their stats adjusted. They were quite the pushovers, despite their rank and being decked out in daedric and glass equipment and artifacts
-The unguarded glass, ebony and daedric equipment, as well as the mountains of gold and other valuables in the Vivec vaults are now heavily guarded
-The Sword of White Woe in the Eastern Guard Tower in Balmora has been slightly repositioned and is no longer free for the taking
-The valuable limeware platter in the Census & Excise office in Seyda Neen has been replaced with a redware platter. Due to an oversight you were able to grab everything at the beginning of the game without getting a bounty
-The complete and absolutely free Master's alchemy apparatus set in the Caldera Mages' Guild has been replaced with an Apprentice set
-Creeper and the Mudcrab merchant will still trade with you, but have significantly less gold
-Ababael Timsar-Dadisun's merchant gold has been reduced from 9000 to 1500
-Elante's and Badama Andarys' stats are higher and Ibar-Dad is significantly more dangerous now. For a place that not only contained several extremely powerful daedric items, lots of gold and valuables as well as 2 of the best shields in the game, it was insanely easy
-Most NPCs in Abanabi are more powerful, making Chrysamere slightly more difficult to obtain
-Furius Acillius is more powerful, making the Lord's Mail slightly more difficult to obtain
-The Skeleton War-Wizard in Ald Redaynia is significantly more powerful, new enemies have been added and some leveled enemies have been replaced with static high level versions, making the Vampiric Ring and Bittercup much more difficult to obtain
-Galmis Dren and most NPCs in Nammu are more powerful, making the Ring of the Wind slightly more difficult to obtain
-Vindamea Drethan is more powerful, making the Warlock's Ring slightly more difficult to obtain
-Koffutto Gilgar is more powerful, making the Staff of Hasedoki slightly more difficult to obtain
-Menta Na is more powerful and several daedra have been added to Kora-Dur, making the Mace of Molag Bal slightly more difficult to obtain
-Dreveni Hlaren and Fistelle are more powerful, making the Staff of Magnus slightly more difficult to obtain
-Sorkvild the Raven and his followers are somewhat more powerful, making the Masque of Clavicus Vile slightly more difficult to obtain
-Mastrius is slightly more powerful and no longer wears an almost full set of ebony
-Siri is more powerful and no longer wears an almost full set of ebony
-Volrina Quarra is much more powerful, making it somewhat more difficult to obtain her full set of glass armor
-King Hlaalu Helseth is immensely powerful now. Acquiring the Royal Signet Ring is extremely difficult
-Barenziah and Alusannah are more powerful, making it much more difficult to acquire her unique enchanted daedric dagger, which has an exceedingly powerful enchantment
-Tienius Delitian is much more powerful, making it much more difficult to acquire Gravedigger, possibly the best 2-handed weapon in the game
-The blind effect for the Boots of Blinding Speed has been significantly increased, making it almost impossible to circumvent it with one second spells and abilities
-The enchantment for the Blood Feast Shield is weaker. The original enchantment absorbed up to 200 points of health per use. This is incredibly overpowered for a non-unique shield
-The Shield and Resist Fire enchantments of the Ebony Mail have been reduced and its armor value has been very slightly lowered, making the Lord's Mail and Dragonbone Cuirass slightly superior in terms of pure armor rating. The Ebony Mail was one of the absolute best pieces of armor in the game with an almost outrageously good enchantment and no other cuirass even coming close to its usefulness. This evens it out a bit more
-The Reflect of Wraithguard's enchantment has been reduced
-The enchantment for Sunder and Keening has been signficantly reduced. Sunder does slightly less damage. Kagrenac's Tools, especially Sunder and Keening are woefully overpowered. Once you acquire them, the game is essentially broken. This remedies the problem somewhat, without taking away from the lore justification
-The enchantment for the Helm of Oreyn Bearclaw has been slightly reduced
-The "paralyze_en" enchantment for the Peacemaker, Silver Staff of Peace and Wooden Staff of Peace among others has been significantly reduced
-The enchantment for the Silver Staff of War has been slightly reduced. Its very high elemental damage coupled with the high weapon speed made it a very formidable weapon, despite its high availability
-The value of the Water Spear has been significantly reduced. It's a more or less generic item with bad stats and a mediocre enchantment, but for some reason had an incredibly high value
-The enchantment for the Ancient Silver Daggers in Ibar-Dad has been significantly reduced. They were very abundant and did 100 points of poison damage per strike, which is incredibly potent, despite their abundance and low value
-The enchantment for the Black Hands Dagger has been enormously reduced. Due to its effect, it had the potential to deal a minimum of 770 damage per strike, making it significantly more powerful than any other weapon in the game by a very long shot
-The Lightning Shield of Stormforge's enchantment is weaker, but lasts longer
-The enchantment for Soscean's Cuirass has been slightly reduced
-The enchantment for Elanande's Robe has been significantly reduced
-The enchantments for most Tribunal darts have been reduced to hell and back. You're welcome
-The damage of Dwarven Shock Darts has been slightly reduced, but its minimum damage has been slightly increased
-The enchantment for the Blessed Spear has been reduced
-The enchantment for King's Oath has been mildy reduced
-The Ebony Arrows of Slaying have been weakened beyond recognition. I don't think there really are any explanations in order. These arrows were so powerful that they would instantly kill anything in the game no matter how strong. They are still very powerful and can singlehandedly kill most things, but not to such a stupidly broken degree

1.1:
-The unique daedra associated with Sheogorath during Azura's quest are more powerful, making it slightly more difficult to acquire Azura's Star, arguably the most useful utility item in the game#
-Raxle Berne is more powerful, making him more befitting of his title and making it more difficult to acquire Veloth's Judgement, an exceptionally good warhammer
-Commonly Used Containers Nerfed, Container Ownership and Rarer Scrap Metal by Half11 have been incorporated into this mod

1.2:
-The original Limeware Platter in the Census Office in Seyda Neen has been replaced with a less valuable Cracked Limeware Platter instead of a Redware Platter
-The enchantments on Her Dart and Her Scimitar have been significantly reduced and no longer damage strength
-Gedna Relvel has been very severely nerfed. Her stats and spells have been adjusted and her script has been both fixed and edited to change the stat calculation. Not only does she have much lower stats now, she also doesn't scale nearly as much with player level. This all makes her a challenging, but managable boss fight instead of an utterly ridiculous joke
-Goldyn Belaram's Glass Dagger is no longer completely broken. Previously you were able to buy this broken glass dagger for a couple gold, repair it and then sell it back for thousands of gold
-The Ebony Mail's armor rating has been increased back to 100
-Ash Salts, Coda Flowers, Corprus Weepings, Daedra Hearts, Pearls, Daedra Skin, Dreugh Wax, Fire Salts, Ghoul Hearts, Heartwood, Racer Plumes, Shalk Resin and Vampire Dust are somewhat less valuable


Morrowind Rebalance
https://www.nexusmods.com/morrowind/mods/46036

Makes the Sixth House the most difficult content in the game

Tribunal Rebalance
https://www.nexusmods.com/morrowind/mods/45713

This mod rebalances Tribunal as if it shipped with Morrowind so you can play it from level 1.

Bloodmoon Rebalance
https://www.nexusmods.com/morrowind/mods/45714

This mod rebalances Bloodmoon as if it shipped with Morrowind so you can play it from level 1.
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,219
Location
Eastern block

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