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Tyranny Pre-Release Thread

Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
No special modifiers mentioned in the wiki, and nothing in weapon descriptions either. This is what my current weapon's description looks like:
NMVfPSy.png


Very similar to PoE, nothing specific about the weapon type other than damage type.

Stating the DPS is a huge change, both in aesthetic terms and in terms of informing the player. IMHO it's a big UI improvement from PoE, provided that the number given is actually accurate.
 

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
No special modifiers mentioned in the wiki, and nothing in weapon descriptions either. This is what my current weapon's description looks like:
NMVfPSy.png


Very similar to PoE, nothing specific about the weapon type other than damage type.

Stating the DPS is a huge change, both in aesthetic terms and in terms of informing the player. IMHO it's a big UI improvement from PoE, provided that the number given is actually accurate.
The DPS is just a rough average, but yes, nice improvement indeed:
Bz4jLAW.png
 
Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
Showing the effects of your attack skill on DPS should be easy enough. Perhaps that'll be part of the first DLC.

We can't know how fast it will sell through, it could steadily dribble htrough for months and hold up strong because PC gamers are bored in January and February.

Eh, I think Torment may very well slip to March.
 

Urthor

Prophet
Patron
Joined
Mar 22, 2015
Messages
1,879
Pillars of Eternity 2: Deadfire
The slate for Jan/Feb in terms of releases isn't that big, and if there's no Mass Effect Andromeda then both Tyranny and Torment will happily coexist because the games will dry up completely for awhile. The big games in the first quarter are an awful lot of console exclusive. Both can sell.

I don't see Torment slipping though, I reckon they could have pushed it out for Christmas but they delayed, I see it comfortably releasing bug free, but the combat will be an awful shitfest like the beta. Confirmed visual novel.
 
Self-Ejected

Excidium II

Self-Ejected
Joined
Jun 21, 2015
Messages
1,866,227
Location
Third World
No special modifiers mentioned in the wiki, and nothing in weapon descriptions either. This is what my current weapon's description looks like:
NMVfPSy.png


Very similar to PoE, nothing specific about the weapon type other than damage type.

Stating the DPS is a huge change, both in aesthetic terms and in terms of informing the player. IMHO it's a big UI improvement from PoE, provided that the number given is actually accurate.
Seems the mechanics are more refined in general. Notice that weapons increase recovery and has a plain number instead of the Vague fast/average/slow of PoE. Now I wonder if weapon speed is purely recovery penalty or if they have different action speeds too.
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,818
Location
Ommadawn
No special modifiers mentioned in the wiki, and nothing in weapon descriptions either. This is what my current weapon's description looks like:
NMVfPSy.png


Very similar to PoE, nothing specific about the weapon type other than damage type.

Stating the DPS is a huge change, both in aesthetic terms and in terms of informing the player. IMHO it's a big UI improvement from PoE, provided that the number given is actually accurate.
DPS in PoE was actually a technical limitation with Unity 4 IIRC. Sawyer talked about how frustrated he was that they couldn't implement it accurately, but that they had fixed it in their Unity 5 version of the engine.
 
Self-Ejected

Excidium II

Self-Ejected
Joined
Jun 21, 2015
Messages
1,866,227
Location
Third World
No special modifiers mentioned in the wiki, and nothing in weapon descriptions either. This is what my current weapon's description looks like:
NMVfPSy.png


Very similar to PoE, nothing specific about the weapon type other than damage type.

Stating the DPS is a huge change, both in aesthetic terms and in terms of informing the player. IMHO it's a big UI improvement from PoE, provided that the number given is actually accurate.
DPS in PoE was actually a technical limitation with Unity 4 IIRC. Sawyer talked about how frustrated he was that they couldn't implement it accurately, but that they had fixed it in their Unity 5 version of the engine.
wat

Looks more like a technical limitation with the overcomplicated mess they designed https://forums.obsidian.net/topic/86684-mechanics-the-big-attack-speed-conundrum/
 

WhiteGuts

Arcane
Joined
May 3, 2013
Messages
2,382
I'm secretely hoping Kyros doesn't exist, and that it's just a make-believe persona created to inspire fear.
 

roll-a-die

Magister
Joined
Sep 27, 2009
Messages
3,131
From what I've seen I think it's Tuna-man, the guy heading the Fatebinders.

By the way, can I stop here and make note that Fatebinder still reminds me of Kingdoms of Amalur, and how shitty it was of a concept there.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,186
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I'm still thinking that the player is Kyros or a shard of him/her. That's why they aren't talking about the gender.
 

WhiteGuts

Arcane
Joined
May 3, 2013
Messages
2,382
Random thought : Kyros' emblem is dumb. Too sharp, too "modern" for a supposedly bronze-age inspired setting.
 

PrettyDeadman

Guest
Random thought : Kyros' emblem is dumb. Too sharp, too "modern" for a supposedly bronze-age inspired setting.
It's pointless to compare this to Earth bronzen age since they already have a lot of technology which only exists in science fiction right now (teleportation of matter, creating energy/stuff out of thin air and etc all done through magic). In many cases Tyranny world is bronze age + ultra hightech.
 

vortex

Fabulous Optimist
Joined
Mar 25, 2016
Messages
4,221
Location
Temple of Alvilmelkedic
It's pointless to compare this to Earth bronzen age since they already have a lot of technology which only exists in science fiction right now (teleportation of matter, creating energy/stuff out of thin air and etc all done through magic). In many cases Tyranny world is bronze age + ultra hightech.

On the verge of steampunk.
 

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