MrBuzzKill
Arcane
- Joined
- Aug 31, 2013
- Messages
- 694
He thinks the end-game content is good as it is
I actually think so too now, and I played it before the nerf. When I first played it I felt a degree of frustration and despair after the rest of the game was quite easy. But now looking back, I realize it fits the theme of the game perfectly - those are the kinds of feelings you SHOULD get in an area such as the Deep Caverns. Also, isn't this exactly what the Codex (should) be about? hard, unforgiving stuff without any handholding (but not as hard and unforgiving as 90s PC games, a lot of which could lead the player into an actual dead end where it was impossible to finish the game). Tbh I'm tired of games' endings being easier than the rest of the game. The end of a game should be its most difficult part.