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Underrail: Expedition Interview

Discussion in 'Underrail' started by Diggfinger, Jul 2, 2019.

  1. Diggfinger Cipher

    Diggfinger
    Joined:
    Jan 6, 2014
    Messages:
    864
    Location:
    Belgium
    See question 10
    Styg talks more about how his environment influenced the game here on Matt Chat

    Styg clearly said he wont talk about future plans.

    Check out Stygs Matt Chat interview. He clearly doesn't like squad-based games that much so doubt he will be making one.
     
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  2. epeli Arcane

    epeli
    Joined:
    Aug 17, 2014
    Messages:
    693
    As you wish. Maybe you'll get some interesting tangents on the answer to that question. My line of reasoning was that it wouldn't be the most interesting interview question, since many of those numbers are in Steam/GOG store pages. Public marketing material.

    That said, the store pages were written quite some time ago and as you might have noticed from the delays, Styg isn't the best at estimating how big something ends up being. Hopefully they'll get updated before the release. Especially the system requirements need some sorting out.
     
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  3. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    84,929
    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    IMO you should remove this part. I think those are kind of petty issues and I wouldn't want him to limit his response to those issues alone.

    If walking speed/fast-travel is something of particular interest to you, make that a separate question.
     
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  4. Drowed Arcane

    Drowed
    Joined:
    Dec 28, 2011
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    Location:
    Core City
    I mean, that's an absurdly common criticism of the game. Not only here, but also in STEAM's comments, on the same level as the absence of the global map was in the release. The map "problem" was resolved, so I don't see in what sense this wouldn't be an extremely relevant question, since it affects a large number of players and it's been commented on a lot. I think that's literally the most widely raised question about the game when someone decides to criticize it.
     
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  5. lukaszek the determinator

    lukaszek
    Joined:
    Jan 15, 2015
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    7,240
    i think i recall styg mentioning more fast travel options, which i assume are response to walking speed
     
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  6. cherry blossom Arcane

    cherry blossom
    Joined:
    Sep 18, 2013
    Messages:
    1,187
    Diggfinger you little dickfinger, you asked for questions, and then you nerfed my questions! [​IMG]
     
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  7. Diggfinger Cipher

    Diggfinger
    Joined:
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    Location:
    Belgium
    You questions were too long and contained a lot of overlap and redundant content (as pointed out earlier).
     
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  8. The Wall Prophet

    The Wall
    Joined:
    Jul 19, 2017
    Messages:
    959
    Location:
    SERPGIA
    Hi Codex broes and broesephines! Do you need services of Incline Courier who lives on same city map as Styg and who once was granted visa to Stygland but he completely forgot about it because of Age of Decadence playthrough and real life issues? If invite hasn't expired I could go to Castle Styg as soon as tomorrow, but tomorrow is probs not right timing (?) and deliver interview and pictures of Styg's prestigious rakija collection. Papa Styg ofc has to bless everything first
     
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