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Game News Underrail: Heavy Duty DLC announced, releasing on November 1st

epeli

Arcane
Joined
Aug 17, 2014
Messages
721
Jesus, can this game be something else than a mixture of brown, metallic and ugly shit visually speaking?

Sunshine and rainbows don't mix well with slavic misery simulators, but I got you covered.

eiLHvQy.jpg
 

Drowed

Arcane
Joined
Dec 28, 2011
Messages
1,745
Location
Core City
New feats and skill, but I'm at level cap with both my chars. Fuck.

But of course I will buy it anyways because I'm a chucklefucks simp and want to give all my money to Styg.

:takemymoney:
 

Tao

Augur
Joined
Sep 13, 2015
Messages
377
Maybe this time i will finish the game... Live always pull me out somehow
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,167

Key features:
- New skill "Heavy Weapons" which covers two new weapon types - machine guns and miniguns
- Grenade launchers, a area of effect type weapon, added to Guns skill
- New high-level side mission where you'll fight against elite enemies

- New feats

Here?
meh, you spoke like if there was something juicy for old builds, while in original message its likely just heavy guns thing
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,366
DLC for an eight year old game. Getting the impression that sequel's never going to happen.
Two Worlds 2 and Titan Quests says hello with new expansions for old games
there might be some even older game with fresh exppack but it's not coming to my mind now.
 
Joined
Sep 26, 2022
Messages
91
Heavy weapons in Fallout 1 were fun because of gruesome death animations. I wish the dev would dedicate an update towards improving art a little.
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,170
Location
Eastern block
DLC for an eight year old game. Getting the impression that sequel's never going to happen.

Dont worry faggot

Styg loves his creation and is still supporting it many years after release, similarly like Cleve supported Grimoire

Whatever Styg makes people are gonna buy it because Underrail was a cult hit

unlike Pillars and other disasters created by Soyer
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,741
Dont worry faggot

Styg loves his creation and is still supporting it many years after release, similarly like Cleve supported Grimoire

Whatever Styg makes people are gonna buy it because Underrail was a cult hit

unlike Pillars and other disasters created by Soyer
Yeah, those weren't cult hits, they were regular hits, considering both titles in the series met Volourn's "million or bust" challenge.
 

GloomFrost

Arcane
Joined
Dec 9, 2014
Messages
1,106
Location
Northern wastes
Underail is by far one of the best things that happened to RPG genre (especially post Kickstarter era). More quality content for it is always incline. There is nothing to even argue about.
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,170
Location
Eastern block
Underrail and Grimoire are literally the 2 best RPGs we got in the last 10+ years

Meanwhile you fags always find something to bitch about them, yet you shill for Pillars (proven trash which killed Soyers career) and VTMB2 (janky vapourware in development hell)
 

Luka-boy

Arcane
Joined
Sep 24, 2014
Messages
1,689
Location
Asspain
Well well well.

It sure feels good being a fan of heavy armor + automatic weapons builds :smug:
 
Joined
Sep 26, 2022
Messages
91
Underrail and Grimoire are literally the 2 best RPGs we got in the last 10+ years

Meanwhile you fags always find something to bitch about them, yet you shill for Pillars (proven trash which killed Soyers career) and VTMB2 (janky vapourware in development hell)
Kingdom Come Deliverance mogs these games. Underrail could be the top RPG if it had better art.
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,170
Location
Eastern block
Underrail has style, you even have RPGs that are copying it like Space Wreck
 

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