There's no way I'm going through those caves again. I wonder if I still have my old savegame...
go without stats, blow nades at your feetDamn it... I wanted to play underrail again but as a psychic.
Any good builds for a psychic grenade launcher guy? Basically, I want high enough stats to access all the story expositions from the special rocks, although... does this new base have some story expositions and are they locked behing a different sort of stat?
Assuming you've played around release time there's a map now.There's no way I'm going through those caves again. I wonder if I still have my old savegame...
Damn it... I wanted to play underrail again but as a psychic.
Any good builds for a psychic grenade launcher guy? Basically, I want high enough stats to access all the story expositions from the special rocks, although... does this new base have some story expositions and are they locked behing a different sort of stat?
But I want to use the new gear. Grenade launchers seem cool.Damn it... I wanted to play underrail again but as a psychic.
Any good builds for a psychic grenade launcher guy? Basically, I want high enough stats to access all the story expositions from the special rocks, although... does this new base have some story expositions and are they locked behing a different sort of stat?
If you want to play psionics, 1) go pure psionics, and 2) go legacy branch (before the psionics nerf - it's available via Steam game options)
Pure psi might be the most powerful build in UnderRail, but it almost certainly is the build that will allow you to see the most that the game has to offer.
BurrnnnnnnnnnWhat would you know about sewers? You never even made it past Depot A.You can live in the sewers and finally be in that beautiful environment you love so much.Underrail's art is gorgeous.Underrail could be the top RPG if it had better art.
it's impossible to complete the game with a shitty build?I need to play Underrail, finally. But it keeps railing me, as I'm not into the mood of theory crafting and screwing up my build. Need to find a current guide then I guess.
It's possible, was proved among other things by a codexer who beat it on the highest difficulty with a fucking crowbar as a weapon. Sure he knows the game as the back of his hand but the point is all this quote unquote build is everything regarding UR is false or at the very least overrated statement. If you're experienced with RPGs/dungeon crawlers you WILL beat the game on normal, it's practically guaranteed. At worst, you'll restart 1-2 times very early on when you still learn the ropes yourself and/or reach the infamous Depot A (which imo is really hard only for those who haven't seen much or any RPGs in their life). Again, if you have any experience with this sort of games, the hardest quests would be the very early ones. And no, you won't even need a build planner - that's rather for replays/playing on dominating.it's impossible to complete the game with a shitty build?I need to play Underrail, finally. But it keeps railing me, as I'm not into the mood of theory crafting and screwing up my build. Need to find a current guide then I guess.
In other words, lousy builds can brickwall your progress and make you start over.At worst, you'll restart 1-2 times very early on when you still learn the ropes yourself and/or reach the infamous Depot A (which imo is really hard only for those who haven't seen much or any RPGs in their life).
I agree but the point was if the case = "I kinda want to play but dont wanna bother with build planner let alone guides in order to start a damn game" then the simple advice would be "just play then and you will be fine". People have to separate "notorious" fame of the game thanks to clueless players, some codexers included - there was a thread somewhere not long ago, from the fact that UR isn't THAT hardcore as some paint it.It's not necessarily a case of "it's totally impossible to beat the game with a subpar build." Most people just won't want to. Why bang your bare head against a wall over and over again if you can go back and get a pillow to attach?
Underrail is significantly more demanding than Fallout though, it's up there with the most difficult RPGs I've played and this was with a decent planned build.I agree but the point was if the case = "I kinda want to play but dont wanna bother with build planner let alone guides in order to start a damn game" then the simple advice would be "just play then and you will be fine". People have to separate "notorious" fame of the game thanks to clueless players, some codexers included - there was a thread somewhere not long ago, from the fact that UR isn't THAT hardcore as some paint it.
Like, you can "brick" yor char in Fallout too, in a sense that experience will be painful even if drudging through the game will be possible. But that doesn't make it a hardcore game. I'd say, the very word in UR store description sorta misleading because it's adressed rather to a random viewer, not an RPG enthusiast. As if saying "walk away, fag".
Normal difficulty isn't that hard – doable with even poorer builds so long as you have some common sense. Dominating is pretty punishing, but even then mostly in the early game – once you get past Depot A and the game opens up, you get a lot of places where you can go to get more powerful without undergoing undue danger, and then it's smooth sailing from there. And Depot A itself is easy to cheese (in fact, I'd say you have to cheese it on DOMINATING, though I'm sure I'll be proven wrong by some diehard Underheads here).Underrail is significantly more demanding than Fallout though, it's up there with the most difficult RPGs I've played and this was with a decent planned build.I agree but the point was if the case = "I kinda want to play but dont wanna bother with build planner let alone guides in order to start a damn game" then the simple advice would be "just play then and you will be fine". People have to separate "notorious" fame of the game thanks to clueless players, some codexers included - there was a thread somewhere not long ago, from the fact that UR isn't THAT hardcore as some paint it.
Like, you can "brick" yor char in Fallout too, in a sense that experience will be painful even if drudging through the game will be possible. But that doesn't make it a hardcore game. I'd say, the very word in UR store description sorta misleading because it's adressed rather to a random viewer, not an RPG enthusiast. As if saying "walk away, fag".
This depends on your own level of skill and understanding.Normal difficulty isn't that hard – doable with even poorer builds so long as you have some common sense. Dominating is pretty punishing, but even then mostly in the early game – once you get past Depot A and the game opens up, you get a lot of places where you can go to get more powerful without undergoing undue danger, and then it's smooth sailing from there. And Depot A itself is easy to cheese (in fact, I'd say you have to cheese it on DOMINATING, though I'm sure I'll be proven wrong by some diehard Underheads here).
I think the "difficulty" meme mostly stems from the game asking you to think. You can't just forget consumables exist like in most RPGs – they are a core part of combat, likely to come up each fight. Similarly, preparing the battlefield with traps or affecting it during combat with gas grenades and molotovs is necessary for many builds.
You do realize that statistic is based on the ratings of just 34 people, right?This depends on your own level of skill and understanding.Normal difficulty isn't that hard – doable with even poorer builds so long as you have some common sense. Dominating is pretty punishing, but even then mostly in the early game – once you get past Depot A and the game opens up, you get a lot of places where you can go to get more powerful without undergoing undue danger, and then it's smooth sailing from there. And Depot A itself is easy to cheese (in fact, I'd say you have to cheese it on DOMINATING, though I'm sure I'll be proven wrong by some diehard Underheads here).
I think the "difficulty" meme mostly stems from the game asking you to think. You can't just forget consumables exist like in most RPGs – they are a core part of combat, likely to come up each fight. Similarly, preparing the battlefield with traps or affecting it during combat with gas grenades and molotovs is necessary for many builds.
https://gamefaqs.gamespot.com/pc/697127-underrail/stats
Easy - 2.94%
Just Right - 17.65%
Tough - 61.76%
Unforgiving - 17.65%
You are part of the 21%.
it's impossible to complete the game with a shitty build?I need to play Underrail, finally. But it keeps railing me, as I'm not into the mood of theory crafting and screwing up my build. Need to find a current guide then I guess.
Who uses the map? It's honestly more hassle than it's worth.Hard to image this game without a map. And without animation speed options. That would have annoyed me too.
What difficulty would you recommend for my first playthrough? Will I handle hard if I'm a cRPG veteran?The majority of encounters can be bruteforced even with shitty builds.
You need to be completely clueless in RPGs to really brick your progress.