Jaesun
Fabulous Ex-Moderator
Define Very Short.
i'm gonna give you the benefit of doubt, assume you meant that as in spiritual successor to f1+2, and answer "nor really". the fallouts were mostly storyfag games, this is so far less about story c&c, more about mechanical c&c and gameplay.
Disappointing.
Disappointing.
Is a word I'd use to describe nearly every game I've played since the year 2000. Underrail is not one of them.
This game is sort of like if Fallout and Deus Ex had a kid. The vast number of approaches which are enabled and informed by your stats is amazing.I'm a big story C&C guy, especially when it comes to faction play. If this game isn't really about that I then I am disappointed. Simple as that.
Still will probably play it.
This game is sort of like if Fallout and Deus Ex had a kid. The vast number of approaches which are enabled and informed by your stats is amazing.
Also, Styg has hired a writer to help beef up that aspect of the game.
Whoa just started playing. Can't believe how solid the combat in Underrail Alpha is compared to Wasteland 2 - W2 feels so half baked after playing this. Styg has put the whole team to shame.
Think I'll give this one a shot this afternoon. I'm often not very interested in purely combatfag games (nor purely storyfag either; I like there to be some balance between the two), but if this is even half as good as implied here, it might just do the trick.
Hope he adds the same level of subterfuge options that Deus Ex had. I remember when I was younger playing Deus Ex for the third time, only to realise then, that you could kill Hermann by speaking a kill word. No game has ever rewarded you for being so cunning as Deus Ex did.This game is sort of like if Fallout and Deus Ex had a kid. The vast number of approaches which are enabled and informed by your stats is amazing.
Also, Styg has hired a writer to help beef up that aspect of the game.
I bought and played this through before the last big update, and it seemed very short
So all the game would need in order to become a jewel from a gemstone (from all the fapping here) is to have some decent writing and crafty narrative design. Is that the intent for the final product to any degree? Honest question, I haven't followed this game at all so far (and can't check the games site at the moment).
This game is unlike any of the fallouts in terms of C&C, the writing in Underrail is admittedly poor.
This game is unlike any of the fallouts in terms of C&C, the writing in Underrail is admittedly poor.
I'd have to disagree. There's actually a pretty nice handful of C&C even at this stage and the writing is much improved. There's one encounter I can think of which is absolutely on par with some of the best branching outcomes in a cRPG I've seen and many encounters which made me genuinely laugh out loud or say "Great job!" If I had to guess I'd say you've not played the most recent update yet.
This game is unlike any of the fallouts in terms of C&C, the writing in Underrail is admittedly poor.
I'd have to disagree. There's actually a pretty nice handful of C&C even at this stage and the writing is much improved. There's one encounter I can think of which is absolutely on par with some of the best branching outcomes in a cRPG I've seen and many encounters which made me genuinely laugh out loud or say "Great job!" If I had to guess I'd say you've not played the most recent update yet.
Haven't played any of the recent updates beyond when they first implemented the artifact system for exp. So i'm sure to have missed a lot of improvements.
Dude, this game is great.
Yeah I am quite impressed with how much content there is right now. If it does end up being delayed at this stage it can only get even better. No one will remember if the game was delayed, they'll only remember whether it's good. Won't they Rome II?Also chiming in to say this game is great and gets better as the updates progress. I was a bit shocked to see that steam shows I've logged over 100 hours on it over time, playing around with different builds etc. It beats out most AAA titles for playability, game mechanics and fun and its not even in beta yet(!) I hope the game finds a wide enough audience that Styg is able to develop more expansions / content for it over time too, post release.