MediantSamuel
Arcane
75% off? Time to buy some gift copies
Steam and GOG offer their own price matrix but developers can set their own price in any currency if they feel that Steam's regional price isn't good enough. In my opinion regional prices are a good idea in general so we go with Steam's matrix.Vault Dweller
anyway i am always curious how the regional pricing works. is it set automatically on steam, or is it the devs/publisher who decided the price on each region?
thanks!Steam and GOG offer their own price matrix but developers can set their own price in any currency if they feel that Steam's regional price isn't good enough. In my opinion regional prices are a good idea in general so we go with Steam's matrix.
Do they have Polish beer in Canadian stores?So have a good german, czech or polish beer on me Vault Dweller. Prost and SIEG GEIL!
On Dec 7:
AoD: 66,228
DR: 8,924
On Jan 4:
AoD: 82,529, $1,412,614, avg.price $17.12
DR: 14,998, $94,981, avg.price $6.33
There are many poles in Canada (according to 2011 census it is over 1 mill), so Lech or Tyskie could be found somewhere. Beerstore according to thebeerstore.ca is selling Tyskie for $2.45.Do they have Polish beer in Canadian stores?So have a good german, czech or polish beer on me Vault Dweller. Prost and SIEG GEIL!
Lots.Do they have Polish beer in Canadian stores?So have a good german, czech or polish beer on me Vault Dweller. Prost and SIEG GEIL!
35-50k copies tops. I didn't think the game would be so well received overall.It's probably been asked before but how many copies of AoD did you expect to sell by this point, Vault Dweller?
Sequels are usually perceived as 'more of the same' so unless you really, really liked it and can't wait to get more, you'll skip the next one. Series like the Elder Scrolls or Diablo seem to imply that sequels are a no-brainer but in both cases the player knows he isn't getting more of the same. Bethesda, for example, offers new cutting edge graphics, which is what their games are about, etc.^ that's why VD is reluctant to do sequels and try to make their game as stand-alone as possible. alot of sales doesnt mean the same amount of returning customer. there are alot of cases that he posted where sequels while critically received well by the real fans, but alas they dont sell as well. the original post by VD should be in this topic somewhere
yeah. aside from that, i still think there are a good chunk of people who buy the game and had no idea what they are expecting, if it turned out not to be what they expected, they will skedaddle away. this sometimes blends with the "impulse buy" people too.Sequels are usually perceived as 'more of the same' so unless you really, really liked it and can't wait to get more, you'll skip the next one. Series like the Elder Scrolls or Diablo seem to imply that sequels are a no-brainer but in both cases the player knows he isn't getting more of the same. Bethesda, for example, offers new cutting edge graphics, which is what their games are about, etc.
It really is quite extraordinary how AoD has by now attracted more people than the Torment kickstarter, a game laying claim to being sequel to one of the most namedropped PC games ever.