Grampy_Bone
Arcane
I forget which mission it was, but if you pick bad matchups and have to heal up and recover, with the time limit it became unwinnable. Some maps have a very low margin for errors, and the build variety is huge.
It is called boringlord for a reason.So I’m playing this because it received a lot praise here and elsewhere and I feel like I gotta ask… what’s the point of this game?
I’ve thrown together units willy nilly, I don’t understand the system or have made any effort to do anything tactical or interesting with my forces beyond the most obvious synergies, yet I win everything so far by just throwing whatever units seem to be most fit at the objective as fast as possible… as a result there also seems to be little point in ever watching a fight play out.
Being easy is one thing, but basically autowinning everything on expert makes me question if there’s even a game here?
Is it just an issue in the beginning?
Almost a universal problem with vn games.and how little your tactics in battle affect the outcome vs your preparation with squad composition.
it has gud enough classic story. i'll take it any day of the week over all shit that passes as "fantasy" in the west these days, where everything must be smeared with shit and no heroes allowed.if it had an interesting story
japanese shit about adolescents growing up, power of friendship and guys beings bitchslapped on suspicion of lewdness is the same shit as westoid grimdark shit, just turned inside outit has gud enough classic story. i'll take it any day of the week over all shit that passes as "fantasy" in the west these days, where everything must be smeared with shit and no heroes allowed.if it had an interesting story