thesecret1
Arcane
- Joined
- Jun 30, 2019
- Messages
- 6,632
Programmers making an engine and programmers making a game are different kind of programmers. It's like arguing that when neurosurgeons don't have any patients, they go help out the veterinarians. Once the engine is done, they typically continue expanding and maintaining it.You need programmers either way, but when the bulk of the workload in creating the engine itself is done they can focus on other things. Do you think they just sit around twiddling their thumbs otherwise?
You seem to think that programmers in video games do it for the money and that you can just throw any task on them and they'll do it. They don't. Video games are one of the worst-paid fields in IT. If you do it for the money, you're better off virtually anywhere else. You'll do a way easier job for way more money. Programmers in video games typically work there because they like games and find it fun. If you make them do something they don't find fun, they quit and go to a different company – it's normal for a good chunk of the programming team to quit right after a game is released, for example, as they decide their work there is done and it's time to go work on a different game for some other studio.