taxalot
I'm a spicy fellow.
I definitely remember finding an Unreal tech demo through illegetimate ways ; back then, it was software and it clearly had a medieval feel. You could do nothing much besides wandering in empty hallways.
I just remembered how incredible this whole ending sequence is
Turdy actual ending, tho.Return to Na Pali had great ending music as well.
Bro the Chex FPS that came on a floppy was legit.Played 11 levels of this before I decided I had had enough. Lousy weapons, lousy levels, spongy enemies. All it's good for is its pretty engine and that fine Alexander Brandon score. I'm glad I didn't pay money for it. The only pure first person shooters in the 90s worth a damn were the Dooms, Quakes, Wolf and Duke 3Ds, and most of Half-Life.
too bad, last levels are pretty fucking greatPlayed 11 levels of this before I decided I had had enough. Lousy weapons, lousy levels, spongy enemies. All it's good for is its pretty engine and that fine Alexander Brandon score. I'm glad I didn't pay money for it. The only pure first person shooters in the 90s worth a damn were the Dooms, Quakes, Wolf and Duke 3Ds, and most of Half-Life.
Next thing you'll say is that Quake 2 is better.Played 11 levels of this before I decided I had had enough. Lousy weapons, lousy levels, spongy enemies. All it's good for is its pretty engine and that fine Alexander Brandon score. I'm glad I didn't pay money for it. The only pure first person shooters in the 90s worth a damn were the Dooms, Quakes, Wolf and Duke 3Ds, and most of Half-Life.
Myscha the Sled Dog's work is so particularly reviled that I've read of it years ago. Allegedly he's the particular worst with regard to over-complicated overly-large levels with no clear direction of what to do and where to go (though he's not the only culprit).First really good level is Chizra the Temple of the Water God, I think.
Those are the fucking good parts, you philistine.Myscha the Sled Dog's work is so particularly reviled that I've read of it years ago. Allegedly he's the particular worst with regard to over-complicated overly-large levels with no clear direction of what to do and where to go (though he's not the only culprit).First really good level is Chizra the Temple of the Water God, I think.
Myscha the Sled Dog's work is so particularly reviled that I've read of it years ago. Allegedly he's the particular worst with regard to over-complicated overly-large levels with no clear direction of what to do and where to go (though he's not the only culprit).First really good level is Chizra the Temple of the Water God, I think.
Next thing you'll say is that Quake 2 is better.
"Overly complex and overly large" lol. Go back to Bioshock.
There is nothing adrenaline fuelled about it if you can kill the sturdiest regular enemy two times over (literally, when fighting two of them at once) without any of them managing to shoot back and when you do get hit, the damage received is pathetic.Hey you, leave Q2 alone! I see you, you have a hate-boner for it first and foremost because it does not have the atmosphere of the original, instead opting for adrenaline fuelled action through tech bases backed by industrial metal (which is just as valid).
environs boring and music tiresome.
The layouts were good, but everything was just a generic techcorridor, complete with overwhelming amount of crates. Almost like single level stretched out into an entire game.environs boring and music tiresome.
The layouts were good, but everything was just a generic techcorridor, complete with overwhelming amount of crates. Almost like single level stretched out into an entire game.