Compared to Vicky 2, UI here looks like shit.
Our vision for Victoria 3 is to create what we call a ‘Society Sim’ – a game that is first and foremost about the internal workings of the 19th-century country that you are playing and how its society is shaped over the course of the game. Politics, Economy and Diplomacy are the three most important parts of the game – Wars are of course a part of the game (just as they were a part of the Victorian age), but Victoria 3 is *not* a wargame or a game about map painting.
no and I shall turn mogadishu into the industrial capital of the world anywaysNobody is asking the important questions, will there be industrial mana and railway mana? Spend 100 industrial mana to turn Mogadishu into the industrial capital of the world!
Consoles.Why is everything so huge?
"the greatest simulation paradox has ever made" right there on the video description seems like the haters were WRONG ha ha...
our ambition is to create a worthy successor that stays true to the core values of the Victoria series while using what have learned over the last decade in terms of making games more accessible
it was, his mangnum opus of making bad things"the greatest simulation paradox has ever made" right there on the video description seems like the haters were WRONG ha ha...
Wasn't Imperator also Johan's opus magnum?
if civ 6 hasn't managed to explode some switches, then I hope paradox succeedslol can't wait to see it on the switch
you mean like how victoria 2 was, very notoriously, a revolution fest and how the first game was literally called victoria revolutionsIt looks like the game will be focused on the social revolutions and shit.
There's literally a post several above yours confirming that there won't be mana.Nobody is asking the important questions, will there be industrial mana and railway mana? Spend 100 industrial mana to turn Mogadishu into the industrial capital of the world!
I stick with that they have to include a 1776 bookmark.you mean like how victoria 2 was, very notoriously, a revolution fest and how the first game was literally called victoria revolutionsIt looks like the game will be focused on the social revolutions and shit.
I stick with that they have to include a 1776 bookmark.you mean like how victoria 2 was, very notoriously, a revolution fest and how the first game was literally called victoria revolutionsIt looks like the game will be focused on the social revolutions and shit.
I don't believe that. Bet there'll be shitloads of mana and Wiz will just go "nuh-uh, this isn't mana, this is Points™". Abolishment of mana would mean return towards simulation over abstraction, yet that's complete opposite to the trend in Paradox games throughout the last decade, and I seriously doubt that Paradox is willing to go that route, or that it's even capable of it at this point.
I don't believe that. Bet there'll be shitloads of mana and Wiz will just go "nuh-uh, this isn't mana, this is Points™". Abolishment of mana would mean return towards simulation over abstraction, yet that's complete opposite to the trend in Paradox games throughout the last decade, and I seriously doubt that Paradox is willing to go that route, or that it's even capable of it at this point.