Silentstorm
Learned
- Joined
- Apr 29, 2019
- Messages
- 885
The game doesn't take a billion hours to play and you can mostly ignore grinding, though enemies at the end suffer from having too much HP and defense, and ignore it all you want, the battles are really basic and there is no depth...how so?I'm trying to drag myself through Muv-Luv and while it's technically competent and has good presentation, it's also written fairly witlessly and its setup is so very typical and bland.
I read through Planetarian earlier this year and it's good imo. I like a story that gives you a limited perspective on a much wider world and it does a good job of selling you on that...
Digimon Survive came out, it's shockingly a high budget visual novel most of the time, aside from some SRPG required story battles and sometimes where you can fight(no random battles, just given the option to grind but in easy mode it's not needed) because otherwise it's really a VN, you read text, talk to characters, pick options with different routes and so forth, so far the writing is shockingly decent.
Also, unlike the original shitty Japanese pornographic cartoons, they know a lot of people who would play a Digimon VN are teens or adults so...there are actual human deaths and even part of the roster can die if you screw things up, sorry, supporting character whose name i won't say for spoiler reasons, it sucks you got killed by a Digimon!
...Also, they aren't called Digimon in-universe for some reason, mostly because they did away with the digital monsters thing, at least so far, they are treated as regular flesh and blood monsters with no real categorization, they complain about being called monsters...but as the human characters say, they really don't have other ways to describe them, and i love that a kid treats evolution as a dramatic superhero power-up...also acknowledging it's because of the bonds between humans and Digimon which makes humans a target from power hungry, evil or ambitious Digimon who will gladly kidnap and experiment on humans to get a free evolution out of stuff, you pretty quickly have to solve a kidnapping in-game even...though it turns out to be something worse than expected.
If I really fucking hate typical Japanese tactical RPGs with zero depth but which nontheless take a billion hours to play out, would I be able to find enjoyment in this?
The game can play itself and has an easy mode, as in, you can pause mid-battle, go to the options, and make the game play itself in any battle, the developer knew the SRPG parts were so basic and boring you can ignore them...just wish they removed the SRPG parts altogether honestly because the game is only good as a VN.
One thing, you can't obtain the best ending in the first playthrough, it's impossible, only at the 2nd one and even then you have to wait until the end of chapter 3 to see some changes and i think it takes until chapter 7 for the golden best ending route to really start getting different, and it's not as if characters remember the first playthrough or there is a time loop scenario, none of that, the game just refuses to let you play the best ending first.