Lightknight
Liturgist
- Joined
- Nov 26, 2008
- Messages
- 705
Never heard of it.Quite a few JRPGs (Operation Darkness, for example)
Never heard of it.Quite a few JRPGs (Operation Darkness, for example)
I would prefer it the other way, the morons or lazy pay for the DLC which modifies the game to make it easier.Awor Szurkrarz said:If he can do good hard stuff, he could sell it as DLCs. Simply, make a relatively easy game for masses and hardcore, brutal, but well designed stuff as a separate DLC for the elites.
ElecTriCotter said:Jeff Vogel seriously bewilders me. I mean, when I first played Nethergate, Geneforge, etc. I knew very little about the guy. I though he must have been a p. cool guy IRL. Just to have a few beers with and talk about the golden age of CRPGs. I even hung around the forums some. And then I read his blog. Never before have I seen such a confusing mix of sheer retardedness, wisdom, and excellent game design in one package.
I think we need to rip half of VD's brain (strategical combat, sensibility, good publicity) out and sew it into Jeff (CnC, writing, and drive). We'd have a indie CRPG automaton. Geneforge of Decadence would be out in 1 year, tops.Azrael the cat said:ElecTriCotter said:Jeff Vogel seriously bewilders me. I mean, when I first played Nethergate, Geneforge, etc. I knew very little about the guy. I though he must have been a p. cool guy IRL. Just to have a few beers with and talk about the golden age of CRPGs. I even hung around the forums some. And then I read his blog. Never before have I seen such a confusing mix of sheer retardedness, wisdom, and excellent game design in one package.
I know, and I'm someone who rates the Geneforge series as up there among the great non-indie crpgs. It's like whatever talent he has, he has DESPITE his intentions. He's like a guy who is pretty good at making interesting turn-based C+C multi-path/multi-faction crpgs who would much rather be doing a dumbed down mass-graphics cover-shooter-w/stats-on-rails. Like he sits down to make Mass Effect, loses his concentration halfway through and at the end of the day zones back in going 'oh fuck, I accidentally added in strategic diversity again'.
I suspect he doesn't have any particular love of the indie or oldschool scenes, but just doesn't like the idea of being bottom monkey-boy on a big project, and understands his market enough to know what type of games he has to make for them (i.e. if he makes a game as mainstream as he'd like to, he'd be steamrolled by Bioware/Bethesda).
Azrael the cat said:I know, and I'm someone who rates the Geneforge series as up there among the great non-indie crpgs. It's like whatever talent he has, he has DESPITE his intentions. He's like a guy who is pretty good at making interesting turn-based C+C multi-path/multi-faction crpgs who would much rather be doing a dumbed down mass-graphics cover-shooter-w/stats-on-rails. Like he sits down to make Mass Effect, loses his concentration halfway through and at the end of the day zones back in going 'oh fuck, I accidentally added in strategic diversity again'.
ElecTriCotter said:I think we need to rip half of VD's brain (strategical combat, sensibility, good publicity) out and sew it into Jeff (CnC, writing, and drive). We'd have a indie CRPG automaton. Geneforge of Decadence would be out in 1 year, tops.
Sure he's bored of making them, and makes them to sell copies first and foremost. But if he was really bored of the genre itself would he play Dragon Age and whatever other crap he talks about in his blog?mondblut said:He is just pragmatic. And is probably bored of RPGs to tears after making 20+ of them in a span of 15 years. I quite understand him, if not always agree.
Johannes said:Sure he's bored of making them, and makes them to sell copies first and foremost. But if he was really bored of the genre itself would he play Dragon Age and whatever other crap he talks about in his blog?