Syril
Liturgist

- Joined
- Nov 1, 2011
- Messages
- 1,385
new website : http://www.worldofplanesgame.com
New screenshots showing the dynamic ground battle on front of 'War Thunder'
And new eye candy screens

Forget about wargamings world of warplanes which will be total shit,
War Thunder : WoP is the real deal.
The online multiplayer universe we are developing has evolved beyond pure aerial combat. The massive historical battles featured in War Thunder cannot be fought with aviation alone—World of Planes is only the beginning.The massive historical battles featured in War Thunder: World of Planes cannot be fought by aviation alone, so the game will also expose players to combat on land and at sea.
Features include:
Varied PvP-experiences set in full-scale combat missions
Multiple settings options allow advanced virtual pilots and beginners to enjoy playing the game together
Rich PvE content: dynamic campaigns, solo missions, mission editor, and much more for single-player and cooperative gameplay
Impressive diversity includes detailed models of planes and their cockpits, as well as tanks and ships
Astonishing graphics, authentic sound effects, and beautiful music
Plane list for beta test starting Q1 2012 :
A20
A5M4
A6M2 Zero
A6m2-N Zero
A6M3 Zero
A6M5 Zero
Arado 234
B-17 E
B-17 E Late
B-17 G
B-24 D
B5N2
Beaufighter 21
Beaufighter MK VIC
BEaufighter MK X
Beaufort MK VIII
BF 109E3
BF 109F4
BF 109F4/trop
BF 109G-2
BF 109-G6
BF 109-k4
BF 110C4
Bleinheim MK IV
Boomeran MK 1
Boomerang MK II
CR 42 Falco
F2A-3
F4F-3
F4F-4
F4U-1
F4U-1d
F6F-3
FW 190 A5
FW 190 D-12
FW 190 F-8
G50 Freccia seria 2
G50 Freccia seria 7a
G4M1
Gladiator MK II
H6k4
HE 111H-16
HE 111H-2
HE 111H-6
HE 162A-2
HS 129B-2
Hurricane MK I
Hurricane MK IIB
I-153p
I-16 type 28
IL-10
IL-2
IL-2m
IL4
JU 87 R2
JU87 B2
JU 87 D3
JU 88A4
KI43 II
KI 61 HEI
KI 61 KO
KI 61 Otsu
LA 5 FN
LA 7
Lagg 3
Lancaster MKIII
MC 200 serie 7
MC 202
ME 163B
ME 262 A1-a
Mosquito MK VI
OS2U-3
P-38G
P39 K
P39 Q-15
P39 Q-5
P-40 E1
P47D thunderbolt
P51D-5
PBY 5 Catalina
PO-2
SBD-3
Spitfire MK 1
Spitfire MK 2
Spitfire MK IX
Spitfire MK VB
Spitfire MK VC
Spitfire MK XVI
Swordwish MK 1
TA 152-h
TBF 1c
Tempest MK V
Wirraway
YAK 1b
YAK 3
Yak 7b
YAK 9t
Locations for first beta:
Mozdok-Malgobek Defensive Operation
Norwegian Fjords
Battles of Khalkhyn Gol
Battle of Guam
Battle of Saipan
Battle of Peleliu
Battle of Stalingrad
Korsun-Shevchenkvovskii
Battle of Britain
Usefull info:
-The game's major battles will be set during the period from 1939 to 1953.
- PC and MAC players will be able to play together
- 150 planes ready for beta
-pvp modes:
Quick Game is a battle with random enemies of comparable skill levels based on scenarios such as aerial domination, capturing airfields, providing assistance in naval battles, defending or destroying enemy bombers, and many more.
• Tournaments are battles with special rules that happen on a schedule, with requirements for all participants.
• Global War is our main mode about which details will be revealed later, but the general idea that a player chooses his side, and each battle is not a random game but a successive line of historically consistent victories and losses that happen dynamicaly, lead your country to victory vs other players online.
• Sandbox mode leaves players free to define rules, limits, and goals on these servers
• Dynamic campaign, user missions, single missions, and quick editor are modes in which players fight against AI, under certain circumstances.
- damage model :
Generally, we tend to stick to logic: one or two well-aimed salvos of machine gun fire, and almost any plane will be doomed. In addition to the overall consistency with historical facts, this gives the game its intensity and drive.
flight model:
The flight model we use is historically accurate as much as possible, so the tactical and technical characteristics of all models will match with their real-world counterparts. We believe that it is much more exciting to pilot realistic planes than fictional ones.
- Size of maps :
we plan to have areas of 200x200 km. We have the technical potential for larger maps and we are ready to make 300x300km locations.
-Will ground forces move in the real-time? Will they be engaged into the battle?
Yes, they will.
-Will it be possible to improve weaponry/engine/entire aircraft? If yes, how realistic will be be?
Yes, as much as possible without conflicting with the game’s principles. A P-39 will remain a P-39, but you’ll be allowed to change its alignment, give it better fuel, as well as load different types of ammunition and hang in some bombs. Perhaps we’ll work in features such as extended ammunition, radios, installation of oxygen equipment, and so on. Players may also get a plane with a worn-out engine that needs to be replaced with a new one; some guns may jam from time to time. Everything is designed according to real life situations on the one hand, and in-game balance on the other.
New screenshots showing the dynamic ground battle on front of 'War Thunder'


And new eye candy screens




Forget about wargamings world of warplanes which will be total shit,
War Thunder : WoP is the real deal.